#ifndef CAMERA_H #define CAMERA_H #include class Camera { public: Camera(); ~Camera(); void SetNewView(sf::RenderWindow *window); void MoveCamera(sf::RenderWindow *window, sf::Vector2f move); void SetCenter(sf::RenderWindow *window, sf::Vector2f position); private: //sf::Vector2f position; sf::View view; }; #endif // CAMERA_H