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23 lines
514 B
23 lines
514 B
#ifndef CAMERA_H |
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#define CAMERA_H |
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#include <SFML/Graphics.hpp> |
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#include "map.h" |
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class Camera |
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{ |
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public: |
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Camera(sf::RenderWindow *window); |
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void MoveCamera(sf::RenderWindow *window, sf::Vector2f move); |
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void SetCenter(sf::RenderWindow *window, sf::Vector2f position); |
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void Update(sf::RenderWindow *window, Map *map, sf::Vector2f position); |
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bool IsOnScreen(sf::RenderWindow *window, Entity *entity); |
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~Camera(); |
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private: |
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//sf::Vector2f position; |
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sf::View view; |
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}; |
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#endif // CAMERA_H
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