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58 lines
1.3 KiB
58 lines
1.3 KiB
#include "entity.h" |
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Entity::Entity() { |
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this->active = 1; |
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this->texture = new sf::Texture(); |
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} |
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Entity::Entity(std::string fileName) { |
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this->active = 1; |
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this->texture = new sf::Texture; |
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this->Load(fileName); |
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this->setOrigin((this->texture->getSize().x / 2), (this->texture->getSize().y / 2)); |
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} |
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Entity::Entity(std::string fileName, sf::IntRect rect) { |
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this->active = 1; |
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this->texture = new sf::Texture(); |
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this->Load(fileName, rect); |
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this->setOrigin((this->texture->getSize().x / 2), (this->texture->getSize().y / 2)); |
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} |
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void Entity::Load(std::string fileName) { |
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this->texture->loadFromFile(fileName, sf::IntRect()); |
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this->setTexture(*this->texture); |
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} |
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void Entity::Load(std::string fileName, sf::IntRect rect) { |
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this->texture->loadFromFile(fileName, rect); |
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this->setTexture(*this->texture); |
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} |
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bool Entity::Collision(Entity *entity) { |
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if(entity != NULL) { |
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return this->getGlobalBounds().intersects(entity->getGlobalBounds()); |
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} |
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return false; |
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} |
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void Entity::SetActive(int active) { |
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this->active = active; |
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} |
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int Entity::Active() { |
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return this->active; |
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} |
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int Entity::Group() { |
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return this->groupId; |
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} |
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void Entity::Update() { |
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this->move(this->velocity); |
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} |
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Entity::~Entity() { |
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delete this->texture; |
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}
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