Start working on hot-reload functionality
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@@ -36,3 +36,15 @@ vendor
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- microui (temp)
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- box3d?
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- build.sh -> build.odin
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## Hot Reload
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build.sh -> hot reload enabled, debug mode enabled
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build_release.sh -> hot reload disabled, debug mode disabled
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build_debug.sh -> hot reload disabled, debug mode enabled
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hot reload builds engine as .exe, then game as dynamic lib.
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skips building the engine if its already running (pgrep).
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no hot reload does not use game.dll, instead it imports the game source
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as a normal Odin package during build.
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