Space Walk board game
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3 years ago
#ifndef MAINMENU_H
#define MAINMENU_H
#include <memory>
#include "gamestate.h"
class Player;
class Window;
class MainMenu : public GameState
{
public:
void initialize();
void update();
void render();
void destroy();
private:
bool titleScreen;
Window *window;
Player **player;
};
#endif // MAINMENU_H