#ifndef BOARDWINDOW_H #define BOARDWINDOW_H #include "window.h" class Board; class BoardWindow : public Window { public: BoardWindow(int height, int width, Board *board); ~BoardWindow(); void update(); void resize(); void printBlackHole(int y, int x, int planet); void printPlanet(int y, int x, int planet); void printSpaceShip(int y, int x, int planet, int width); private: int height; int width; Board *board; }; #endif // BOARDWINDOW_H