#ifndef PLAYER_H #define PLAYER_H #define CHIP_AMOUNT 4 #define CHIP_SCORE 2 #include class InfoWindow; class Player { public: Player(); void render(InfoWindow *window, int y, int x, unsigned char number); unsigned char getChip(); void setChip(unsigned char chip); unsigned char getColor(); void setColor(unsigned char color); std::string getName(); void setName(std::string name); private: unsigned char chip; unsigned char color; std::string name; }; #endif // PLAYER_H