Space Walk board game
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#ifndef BOARD_H
#define BOARD_H
#define BOARD_SIZE 14
#include <vector>
class SpaceShip;
class Board
SpaceShip *getShip(unsigned char planet, unsigned char pos);
std::vector<SpaceShip *> *getShips(unsigned char planet);
bool setShip(unsigned char planet, SpaceShip *ship);
bool moveShip(unsigned char planet, SpaceShip *ship);
void sortPlanet(unsigned char planet);
// Data layout:
// Black hole, 6 planets, 6 planets, black hole
std::vector<SpaceShip *> *planets[BOARD_SIZE];
#endif // BOARD_H