Space Walk board game
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#ifndef BOARDWINDOW_H
#define BOARDWINDOW_H
#include "window.h"
class Board;
class BoardWindow : public Window
{
public:
BoardWindow(int height, int width, Board *board);
~BoardWindow();
void update();
void resize();
void printBlackHole(int y, int x, int planet);
void printPlanet(int y, int x, int planet);
void printSpaceShip(int y, int x, int planet, int width);
private:
int height;
int width;
Board *board;
};
#endif // BOARDWINDOW_H