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/*
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* Copyright (C) 2023 Riyyi
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*
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* SPDX-License-Identifier: MIT
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*/
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#pragma once
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#include <list>
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#include "ast.h"
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#include "environment.h"
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namespace blaze {
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class Eval {
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public:
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Eval(ASTNodePtr ast, EnvironmentPtr env);
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virtual ~Eval() = default;
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void eval();
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ASTNodePtr ast() const { return m_ast; }
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private:
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ASTNodePtr evalImpl(ASTNodePtr ast, EnvironmentPtr env);
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ASTNodePtr evalAst(ASTNodePtr ast, EnvironmentPtr env);
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ASTNodePtr evalDef(const std::list<ASTNodePtr>& nodes, EnvironmentPtr env);
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ASTNodePtr evalLet(const std::list<ASTNodePtr>& nodes, EnvironmentPtr env);
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ASTNodePtr evalDo(const std::list<ASTNodePtr>& nodes, EnvironmentPtr env);
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ASTNodePtr apply(std::shared_ptr<List> evaluated_list);
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ASTNodePtr m_ast;
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EnvironmentPtr m_env;
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};
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} // namespace blaze
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