Emulator: Fix PPU clocks and LCD offsets
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+2
-2
@@ -43,9 +43,9 @@ void Loader::init()
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{
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destroy();
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Emu::the().init(8000000);
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Emu::the().init(4000000);
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auto cpu = std::make_shared<CPU>(8000000);
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auto cpu = std::make_shared<CPU>(4000000);
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auto ppu = std::make_shared<PPU>(4000000);
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Emu::the().addProcessingUnit("CPU", cpu);
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