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@ -105,22 +105,6 @@ void PPU::render()
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m_screen[i + 2] = pixel[2]; |
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} |
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} |
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else { |
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// // Tile map
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// uint32_t tile_map_size = 32 * 32; // 1 KiB
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// uint32_t bg_tile_map_address = (lcd_control & LCDC::BGTileMapArea) ? 0x9c00 : 0x9800;
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// // uint32_t window_tile_map_address = (lcd_control & LCDC::WindowTileMapArea) ? 0x9c00 : 0x9800;
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// // Tile data
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// // uint32_t tile_data_size = 4096; // 4KiB / 16B = 256 tiles
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// bool tile_data_mode = lcd_control & LCDC::BGandWindowTileDataArea;
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// uint32_t tile_data_address = (tile_data_mode) ? 0x8000 : 0x8800;
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// for (uint32_t i = 0; i < tile_map_size; ++i) {
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// uint8_t tile_index = Emu::the().readMemory(bg_tile_map_address + i);
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// // drawTile((i % 32) * TILE_WIDTH, (i / 32) * TILE_HEIGHT, tile_data_address + (tile_index * TILE_SIZE));
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// }
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} |
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auto& scene = Inferno::Application::the().scene(); |
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auto texture = std::make_shared<Inferno::Texture>(m_screen.data(), SCREEN_WIDTH, SCREEN_HEIGHT, FORMAT_SIZE); |
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@ -252,42 +236,6 @@ void PPU::pixelFifo()
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} |
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} |
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void PPU::drawTile(uint32_t x, uint32_t y, uint32_t tile_address) |
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{ |
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uint32_t viewport_x = Emu::the().readMemory(0xff43); |
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uint32_t viewport_y = Emu::the().readMemory(0xff42); |
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// Tile is not within viewport
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if ((x < viewport_x || x > viewport_x + SCREEN_WIDTH) |
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|| (y < viewport_y || y > viewport_y + SCREEN_HEIGHT)) { |
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return; |
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} |
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size_t screen_index = ((x - viewport_x) * FORMAT_SIZE) + ((y - viewport_y) * SCREEN_WIDTH * FORMAT_SIZE); |
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for (uint8_t tile_y = 0; tile_y < TILE_SIZE; tile_y += 2) { |
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uint8_t pixels_lsb = Emu::the().readMemory(tile_address + tile_y); |
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uint8_t pixels_msb = Emu::the().readMemory(tile_address + tile_y + 1); |
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for (uint8_t tile_x = 0; tile_x < 8; ++tile_x) { |
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size_t index = screen_index + (tile_x * FORMAT_SIZE); |
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// FIXME: Tile is partly out of viewport?
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if (index + 2 >= m_screen.size()) { |
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continue; |
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} |
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uint8_t pixel_index = (pixels_lsb >> (7 - tile_x) | ((pixels_msb >> (7 - tile_x)) << 1)) & 0x3; |
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auto pixel_color = getPixelColor(pixel_index, Palette::BGP); |
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m_screen[index + 0] = pixel_color[0]; |
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m_screen[index + 1] = pixel_color[1]; |
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m_screen[index + 2] = pixel_color[2]; |
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} |
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// Move to next line
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screen_index += SCREEN_WIDTH * FORMAT_SIZE; |
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} |
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} |
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std::array<uint8_t, 3> PPU::getPixelColor(uint8_t color_index, Palette palette) |
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{ |
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VERIFY(color_index < 4, "trying to fetch invalid color index '{}'", color_index); |
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