Emulator: Use constructor initialization list
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+15
-17
@@ -13,25 +13,23 @@
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CPU::CPU(uint32_t frequency)
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CPU::CPU(uint32_t frequency)
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: ProcessingUnit(frequency)
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: ProcessingUnit(frequency)
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{
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// CGB registers
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// https://gbdev.io/pandocs/Power_Up_Sequence.html#cpu-registers
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// https://gbdev.io/pandocs/Power_Up_Sequence.html#cpu-registers
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m_a = 0x11;
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// CGB registers
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m_b = 0x0;
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, m_a(0x11)
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m_c = 0x0;
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, m_b(0x0)
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m_d = 0xff;
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, m_c(0x0)
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m_e = 0x56;
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, m_d(0xff)
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m_h = 0x0;
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, m_e(0x56)
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m_l = 0x0d;
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, m_h(0x0)
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m_pc = 0x100;
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, m_l(0x0d)
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m_sp = 0xffe;
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, m_pc(0x100)
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, m_sp(0xffe)
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// Flags
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// Flags
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m_zf = 0x1;
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, m_zf(0x1)
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m_nf = 0x0;
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, m_nf(0x0)
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m_hf = 0x0;
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, m_hf(0x0)
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m_cf = 0x0;
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, m_cf(0x0)
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{
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m_shared_registers.emplace("a", &m_a);
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m_shared_registers.emplace("a", &m_a);
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m_shared_registers.emplace("b", &m_b);
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m_shared_registers.emplace("b", &m_b);
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m_shared_registers.emplace("c", &m_c);
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m_shared_registers.emplace("c", &m_c);
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