Emulator: Implement call opcodes
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+21
-6
@@ -198,8 +198,12 @@ void CPU::update()
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case 0xbe: cp(); break;
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case 0xbf: cp(); break;
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case 0xc3: jp16(); break;
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case 0xc4: call(); break;
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case 0xc6: addi8(); break;
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case 0xcc: call(); break;
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case 0xcd: call(); break;
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case 0xd4: call(); break;
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case 0xdc: call(); break;
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case 0xe0: ldffi8(); break;
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case 0xe2: ldr8(); break;
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case 0xe6: and8(); break;
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@@ -894,13 +898,17 @@ void CPU::ldr16()
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void CPU::call()
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{
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uint8_t opcode = pcRead();
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switch (opcode) {
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case 0xcd: { // CALL a16
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m_wait_cycles += 24;
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auto function_call = [this](bool should_call) -> void {
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// CALL cc,i16
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// Note: the operand is read even when the condition is false
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uint32_t data = pcRead16();
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if (!should_call) {
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m_wait_cycles += 12;
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}
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m_wait_cycles += 24;
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// Push address of next 2 bytes in memory onto stack
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m_sp = (m_sp - 1) & 0xffff;
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write(m_sp, data >> 8);
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@@ -909,8 +917,15 @@ void CPU::call()
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// Jump to this address
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m_pc = data;
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break;
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}
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};
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uint8_t opcode = pcRead();
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switch (opcode) {
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case 0xc4: /* CALL NZ,i16 */ function_call(!m_nf); break;
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case 0xcc: /* CALL Z,i16 */ function_call(m_nf); break;
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case 0xcd: /* CALL i16 */ function_call(true); break;
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case 0xd4: /* CALL NC,i16 */ function_call(!m_cf); break;
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case 0xdc: /* CALL C,i16 */ function_call(m_cf); break;
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default:
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VERIFY_NOT_REACHED();
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}
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