Engine: Comment out text-area test code
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@@ -48,7 +48,7 @@ Application::Application(s)
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// Load assets
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// Load assets
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m_font = FontManager::the().load("assets/fnt/dejavu-sans");
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// m_font = FontManager::the().load("assets/fnt/dejavu-sans");
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// auto bla = GlTFFile::read("assets/gltf/box.glb");
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// auto bla = GlTFFile::read("assets/gltf/box.glb");
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// ruc::success("@{}@", bla.first.get());
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// ruc::success("@{}@", bla.first.get());
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@@ -84,6 +84,7 @@ int Application::run()
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{
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{
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ruc::debug("Application startup");
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ruc::debug("Application startup");
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#if 0
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std::array<CharacterVertex, Renderer::vertexPerQuad> character;
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std::array<CharacterVertex, Renderer::vertexPerQuad> character;
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// character.at(0).quad.textureCoordinates = { 0.0f, 0.0f }; // bottom left
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// character.at(0).quad.textureCoordinates = { 0.0f, 0.0f }; // bottom left
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@@ -131,6 +132,7 @@ int Application::run()
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// borderedge
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// borderedge
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// bordercolor
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// bordercolor
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// offset
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// offset
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#endif
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while (!m_window->shouldClose()) {
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while (!m_window->shouldClose()) {
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@@ -23,7 +23,7 @@ class WindowResizeEvent;
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class Application : public ruc::Singleton<Application> {
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class Application : public ruc::Singleton<Application> {
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public:
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public:
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Application(s);
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explicit Application(s);
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virtual ~Application();
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virtual ~Application();
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int run();
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int run();
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@@ -16,12 +16,13 @@
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namespace Inferno {
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namespace Inferno {
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struct TextAreaComponent {
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struct TextAreaComponent {
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std::string content { "" };
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std::string content;
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std::string font { "" };
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std::string font;
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uint32_t fontSize { 0 };
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uint32_t fontSize { 0 };
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uint32_t width { 0 };
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uint32_t width { 0 };
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uint32_t lines { 0 };
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uint32_t lines { 0 };
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#if 0
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TextAreaComponent() {}
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TextAreaComponent() {}
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TextAreaComponent(const std::string& content, const std::string& font,
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TextAreaComponent(const std::string& content, const std::string& font,
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uint32_t fontSize, uint32_t width, uint32_t lines)
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uint32_t fontSize, uint32_t width, uint32_t lines)
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@@ -32,6 +33,7 @@ struct TextAreaComponent {
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, lines(lines)
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, lines(lines)
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{
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{
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}
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}
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#endif
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// booleans?
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// booleans?
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// glm::vec4 outlineColor { 1.0f, 1.0f, 1.0f, 1.0f };
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// glm::vec4 outlineColor { 1.0f, 1.0f, 1.0f, 1.0f };
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@@ -55,7 +55,7 @@ public:
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{
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{
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validEntity(entity);
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validEntity(entity);
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return m_registry->emplace_or_replace<T>(entt::entity { entity }, std::forward<P>(parameters)...);
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return m_registry->emplace_or_replace<T>(entt::entity { entity }, std::forward<P>(parameters)...);
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};
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}
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template<typename T>
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template<typename T>
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size_t removeComponent(uint32_t entity) const
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size_t removeComponent(uint32_t entity) const
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