CMake: Copy assets to the build directory automatically
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@@ -66,6 +66,13 @@ add_subdirectory("vendor")
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# Add engine target to project
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# Add engine target to project
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add_subdirectory("src")
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add_subdirectory("src")
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# ------------------------------------------
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# Assets target
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add_custom_target(${ENGINE}-assets ALL
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/copy-assets.cmake
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WORKING_DIRECTORY ${CMAKE_BINARY_DIR})
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# ------------------------------------------
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# ------------------------------------------
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# Examples target
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# Examples target
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@@ -0,0 +1 @@
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file(COPY ${CMAKE_CURRENT_LIST_DIR}/../assets DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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@@ -25,4 +25,5 @@ target_precompile_headers(${GAME} REUSE_FROM ${ENGINE})
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# Add 'make run' target
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# Add 'make run' target
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add_custom_target(run
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add_custom_target(run
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COMMAND ${GAME}
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COMMAND ${GAME}
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WORKING_DIRECTORY ".."
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)
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)
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