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					|  |  |  |  | #ifndef CAMERA_CONTROLLER_H | 
			
		
	
		
			
				
					|  |  |  |  | #define CAMERA_CONTROLLER_H | 
			
		
	
		
			
				
					|  |  |  |  | #pragma once | 
			
		
	
		
			
				
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					|  |  |  |  | #include "inferno/component/cameracomponent.h" | 
			
		
	
		
			
				
					|  |  |  |  | #include "inferno/script/nativescript.h" | 
			
		
	
	
		
			
				
					|  |  |  | @ -15,7 +14,6 @@ namespace Inferno { | 
			
		
	
		
			
				
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					|  |  |  |  | 	class CameraController final : public NativeScript { | 
			
		
	
		
			
				
					|  |  |  |  | 	public: | 
			
		
	
		
			
				
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					|  |  |  |  | 		virtual void update(float deltaTime) override | 
			
		
	
		
			
				
					|  |  |  |  | 		{ | 
			
		
	
		
			
				
					|  |  |  |  | 			m_camera = &getComponent<CameraComponent>(); | 
			
		
	
	
		
			
				
					|  |  |  | @ -35,6 +33,4 @@ namespace Inferno { | 
			
		
	
		
			
				
					|  |  |  |  | 		CameraComponent* m_camera { nullptr }; | 
			
		
	
		
			
				
					|  |  |  |  | 	}; | 
			
		
	
		
			
				
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					|  |  |  |  | } | 
			
		
	
		
			
				
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					|  |  |  |  | #endif // CAMERA_CONTROLLER_H
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					|  |  |  |  | } // namespace Inferno
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