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@ -1,12 +1,12 @@
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#ifndef SHADER_H |
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#define SHADER_H |
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#include <cstdint> // std::int32_t, std::uint32_t |
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#include <memory> |
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#include <string> // std::string |
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#include <cstdint> // std::int32_t, std::uint32_t |
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#include <memory> // std::shared_ptr |
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#include <string> // std::string |
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#include <unordered_map> // std::unordered_map |
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#include <glm/glm.hpp> |
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#include <unordered_map> |
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namespace Inferno { |
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@ -62,7 +62,7 @@ namespace Inferno {
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private: |
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std::unordered_map<std::string, std::shared_ptr<Shader>> m_shaderList; |
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}; |
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}; |
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} |
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