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Float comparison should be between two floats

master
Riyyi 4 years ago
parent
commit
81d6f06238
  1. 18
      inferno/src/inferno/component/transformcomponent.cpp

18
inferno/src/inferno/component/transformcomponent.cpp

@ -5,27 +5,27 @@ namespace Inferno {
const LogStream& operator<<(const LogStream& stream, const glm::vec2& value)
{
return stream << "{ "
<< (value.x >= 0 ? " " : "") << value.x << ", "
<< (value.y >= 0 ? " " : "") << value.y
<< (value.x >= 0.0f ? " " : "") << value.x << ", "
<< (value.y >= 0.0f ? " " : "") << value.y
<< " }";
}
const LogStream& operator<<(const LogStream& stream, const glm::vec3& value)
{
return stream << "{ "
<< (value.x >= 0 ? " " : "") << value.x << ", "
<< (value.y >= 0 ? " " : "") << value.y << ", "
<< (value.z >= 0 ? " " : "") << value.z
<< (value.x >= 0.0f ? " " : "") << value.x << ", "
<< (value.y >= 0.0f ? " " : "") << value.y << ", "
<< (value.z >= 0.0f ? " " : "") << value.z
<< " }";
}
const LogStream& operator<<(const LogStream& stream, const glm::vec4& value)
{
return stream << "{ "
<< (value.x >= 0 ? " " : "") << value.x << ", "
<< (value.y >= 0 ? " " : "") << value.y << ", "
<< (value.z >= 0 ? " " : "") << value.z << ", "
<< (value.w >= 0 ? " " : "") << value.w
<< (value.x >= 0.0f ? " " : "") << value.x << ", "
<< (value.y >= 0.0f ? " " : "") << value.y << ", "
<< (value.z >= 0.0f ? " " : "") << value.z << ", "
<< (value.w >= 0.0f ? " " : "") << value.w
<< " }";
}

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