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@ -185,22 +185,21 @@ namespace Inferno {
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const char* fullscreen = m_windowProperties.fullscreen; |
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const GLFWvidmode* mode = glfwGetVideoMode(monitor); |
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if (strcmp(fullscreen, "windowed") == 0) { |
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monitor = nullptr; |
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// Put window in the center of the monitor
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xPos = (mode->width - width) / 2; |
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yPos = (mode->height - height) / 2; |
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} |
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if (strcmp(fullscreen, "fullscreen") == 0) { |
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refresh = mode->refreshRate; |
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} |
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if (strcmp(fullscreen, "borderless") == 0) { |
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else if (strcmp(fullscreen, "borderless") == 0) { |
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width = mode->width; |
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height = mode->height; |
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refresh = mode->refreshRate; |
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} |
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// Default window state is windowed
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else { |
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monitor = nullptr; |
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// Put window in the center of the monitor
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xPos = (mode->width - width) / 2; |
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yPos = (mode->height - height) / 2; |
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} |
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glfwSetWindowMonitor(m_window, monitor, xPos, yPos, width, height, refresh); |
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} |
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