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Change default Window state to windowed

master
Rick van Vonderen 5 years ago
parent
commit
cd2f38f360
  1. 17
      inferno/src/inferno/window.cpp

17
inferno/src/inferno/window.cpp

@ -185,22 +185,21 @@ namespace Inferno {
const char* fullscreen = m_windowProperties.fullscreen;
const GLFWvidmode* mode = glfwGetVideoMode(monitor);
if (strcmp(fullscreen, "windowed") == 0) {
monitor = nullptr;
// Put window in the center of the monitor
xPos = (mode->width - width) / 2;
yPos = (mode->height - height) / 2;
}
if (strcmp(fullscreen, "fullscreen") == 0) {
refresh = mode->refreshRate;
}
if (strcmp(fullscreen, "borderless") == 0) {
else if (strcmp(fullscreen, "borderless") == 0) {
width = mode->width;
height = mode->height;
refresh = mode->refreshRate;
}
// Default window state is windowed
else {
monitor = nullptr;
// Put window in the center of the monitor
xPos = (mode->width - width) / 2;
yPos = (mode->height - height) / 2;
}
glfwSetWindowMonitor(m_window, monitor, xPos, yPos, width, height, refresh);
}

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