|  |  |  | @ -13,6 +13,8 @@ namespace Inferno { | 
			
		
	
		
			
				
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					|  |  |  |  | // -----------------------------------------
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					|  |  |  |  | 	void Context::initialize() | 
			
		
	
		
			
				
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					|  |  |  |  | 		// Initialize glad
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					|  |  |  | @ -34,7 +36,7 @@ namespace Inferno { | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		// Set viewport
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					|  |  |  |  | 		glViewport(0, 0, w.getWidth(), w.getHeight()); | 
			
		
	
		
			
				
					|  |  |  |  | 		this->setViewport(0, 0, w.getWidth(), w.getHeight()); | 
			
		
	
		
			
				
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					|  |  |  |  | 		// Enable z-buffer / depth buffer
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					|  |  |  |  | 		glEnable(GL_DEPTH_TEST); | 
			
		
	
	
		
			
				
					|  |  |  | @ -49,4 +51,10 @@ namespace Inferno { | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | // -----------------------------------------
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					|  |  |  |  | 	void Context::setViewport(int x, int y, int width, int height) const | 
			
		
	
		
			
				
					|  |  |  |  | 	{ | 
			
		
	
		
			
				
					|  |  |  |  | 		glViewport(x, y, width, height); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
	
		
			
				
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