198 Commits (70e520eaf2fc61a3b889b4dae4acf16c2f76a170)
 

Author SHA1 Message Date
Riyyi 4baa7cd7df Move orthographic and perspective logic to cameracontroller.cpp 4 years ago
Riyyi f09e998d52 Add script system 4 years ago
Riyyi cf4b6c1711 Remove non-existant include 4 years ago
Riyyi e021743e6a Remove entity class 4 years ago
Riyyi ca7f4a50fb Add nativescript component, camera controller 4 years ago
Riyyi 543814c63c Merge othographic and perspective camera component 4 years ago
Riyyi e08eec3b36 Dont use new keyword with unique_ptr 4 years ago
Riyyi 839bef091f Convert dbgln to r-value reference like the callee's to fix compiler ambiguous warnings 4 years ago
Riyyi 74ab4f0b70 Take callback as a const ref 4 years ago
Riyyi bb2b1ed38f Rename camera projection view function name 4 years ago
Riyyi 08d67038f6 Re-add orthographic camera implementation 4 years ago
Riyyi f47643d257 Move projectionView retrieving to camera system 4 years ago
Riyyi 0b2cc9f411 Move example entities to scene 4 years ago
Riyyi a4845d1bda Add render system 4 years ago
Riyyi 2e044d61cf Add vec4 to logstream 4 years ago
Riyyi eea20285e4 Remove unused parameter 4 years ago
Riyyi 6fb114cbd4 Remove old transform class 4 years ago
Riyyi f740a34b89 Imediately return 4 years ago
Riyyi fa5ec61c61 Add transform component printing to log 4 years ago
Riyyi aba518bbbb Remove old camera class 4 years ago
Riyyi c599486ff5 Implement transform and camera system into scene 4 years ago
Riyyi 716c6569c0 Add transform and camera system 4 years ago
Riyyi e884d68ce0 Add camera component 4 years ago
Riyyi 1580794521 Improve entity weak_ptr expiration check 4 years ago
Riyyi eb754877ff Add entity weak_ptr expiration check 4 years ago
Riyyi 9b2df60b68 Clarify entity operator overloads 4 years ago
Riyyi a4a16f4a52 Add components and scene 4 years ago
Riyyi 132860e179 Add entity class 4 years ago
Riyyi 37994e58c9 Do not expand parameter pack in forward functions 4 years ago
Riyyi e0b2b554ee Change render character initialized log color 4 years ago
Riyyi e95d3a560e Add font batch renderer 4 years ago
Riyyi 0425db291f Update engine name in README.org 4 years ago
Riyyi 3d78f056fb Add dependency entt 4 years ago
Riyyi 29620c141e Convert copy-list-initialization to direct-list-initialization 4 years ago
Riyyi de477e8d38 Remove freetype dependency 4 years ago
Riyyi 8dabc2d1a0 Enable tranparency in the context 4 years ago
Riyyi 2d54a8372f Set texture unit 0 in base class 4 years ago
Riyyi b8438ad3e7 Convert Renderer2D to singleton pattern 4 years ago
Riyyi fafc831d4e Use the shader manager singleton in the renderer 4 years ago
Riyyi 57a34b8be1 Add singleton to shader and texture manager 4 years ago
Riyyi 7dea148ef8 Change OpenGL info log color 4 years ago
Riyyi 1e0682c7a5 Rename Application::get() singleton to the() 4 years ago
Riyyi 3dc21abe17 Convert some shared to unique pointers 4 years ago
Riyyi 61b061d55a Add comment as a color to log 4 years ago
Riyyi acd6a229df Add inline to more functions 4 years ago
Riyyi b947dcf5a8 Implement batch rendering in application.cpp, combine color / texure shader into one batch shader 4 years ago
Riyyi cc4464558a Add batch rendering functionality to Renderer2D 4 years ago
Riyyi 5f36f3d83a Add more buffer data type support 4 years ago
Riyyi b0d2ef2b93 Add setting texture unit in bind() 4 years ago
Riyyi 25e6079000 Add setting of int arrays in Shader 4 years ago