AST: Reorder classes
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@@ -161,22 +161,6 @@ private:
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// -----------------------------------------
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// Symbols
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class Symbol final : public ASTNode {
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public:
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explicit Symbol(const std::string& symbol);
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virtual ~Symbol() = default;
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virtual bool isSymbol() const override { return true; }
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const std::string& symbol() const { return m_symbol; }
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private:
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std::string m_symbol;
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};
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// -----------------------------------------
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// true, false, nil
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class Value final : public ASTNode {
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public:
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@@ -199,6 +183,22 @@ private:
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// -----------------------------------------
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// Symbols
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class Symbol final : public ASTNode {
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public:
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explicit Symbol(const std::string& symbol);
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virtual ~Symbol() = default;
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virtual bool isSymbol() const override { return true; }
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const std::string& symbol() const { return m_symbol; }
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private:
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std::string m_symbol;
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};
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// -----------------------------------------
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using Lambda = std::function<ASTNodePtr(std::span<ASTNodePtr>)>;
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class Function final : public ASTNode {
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@@ -247,10 +247,10 @@ template<>
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inline bool ASTNode::fastIs<Number>() const { return isNumber(); }
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template<>
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inline bool ASTNode::fastIs<Symbol>() const { return isSymbol(); }
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inline bool ASTNode::fastIs<Value>() const { return isValue(); }
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template<>
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inline bool ASTNode::fastIs<Value>() const { return isValue(); }
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inline bool ASTNode::fastIs<Symbol>() const { return isSymbol(); }
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template<>
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inline bool ASTNode::fastIs<Function>() const { return isFunction(); }
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