Update code to work on fabricated PCB
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
CompileFlags:
|
||||
Remove: [-fstrict-volatile-bitfields, -fno-tree-switch-conversion]
|
||||
Symlink
+1
@@ -0,0 +1 @@
|
||||
.pio/build/client/compile_commands.json
|
||||
@@ -0,0 +1,10 @@
|
||||
import os
|
||||
Import("env")
|
||||
|
||||
# include toolchain paths
|
||||
env.Replace(COMPILATIONDB_INCLUDE_TOOLCHAIN=True)
|
||||
|
||||
# override compilation DB path
|
||||
env.Replace(COMPILATIONDB_PATH=os.path.join("$BUILD_DIR", "compile_commands.json"))
|
||||
|
||||
env.AddPostAction("buildprog", lambda *_, **__: env.Execute("pio run -t compiledb"))
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the convention is to give header files names that end with `.h'.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
||||
@@ -1,46 +0,0 @@
|
||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into the executable file.
|
||||
|
||||
The source code of each library should be placed in a separate directory
|
||||
("lib/your_library_name/[Code]").
|
||||
|
||||
For example, see the structure of the following example libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
Example contents of `src/main.c` using Foo and Bar:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries by scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
||||
+10
-4
@@ -8,23 +8,29 @@
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:esp32-c3-devkitm-1]
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||||
[env:client]
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||||
platform = espressif32
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||||
board = esp32-c3-devkitm-1
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||||
board = esp32dev
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||||
board_build.mcu = esp32c3
|
||||
board_build.f_cpu = 160000000L
|
||||
framework = arduino
|
||||
extra_scripts = pre:extra_script.py
|
||||
|
||||
build_unflags = -std=gnu++11 ; remove this default from compile flags
|
||||
build_flags =
|
||||
-std=c++2a
|
||||
-I"${platformio.packages_dir}/framework-arduinoespressif32/libraries/WiFi/src" ; doesnt work for compile_commands.json ootb
|
||||
-DARDUINO_USB_CDC_ON_BOOT=1
|
||||
-DARDUINO_USB_MODE=1
|
||||
-DARDUINO_TINYUSB=1
|
||||
-DCORE_DEBUG_LEVEL=5 ; set the debug level (0-5, with 5 being the most verbose)
|
||||
|
||||
lib_deps =
|
||||
WiFi
|
||||
|
||||
monitor_filters =
|
||||
esp32_exception_decoder
|
||||
time ; add timestamp with milliseconds for each new line
|
||||
|
||||
upload_port = /dev/ttyACM1
|
||||
monitor_port = /dev/ttyACM1
|
||||
upload_port = /dev/ttyACM0
|
||||
monitor_port = /dev/ttyACM0
|
||||
|
||||
@@ -0,0 +1,68 @@
|
||||
#include <cstdint>
|
||||
|
||||
#include <Arduino.h>
|
||||
#include <IPAddress.h>
|
||||
#include <WiFi.h>
|
||||
|
||||
#include "connect.h"
|
||||
#include "esp32-hal.h"
|
||||
#include "secrets.h"
|
||||
|
||||
uint64_t start;
|
||||
uint64_t is_connecting = 0;
|
||||
IPAddress host;
|
||||
|
||||
void timerStart()
|
||||
{
|
||||
start = millis();
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||||
}
|
||||
|
||||
uint64_t timerElapsed()
|
||||
{
|
||||
auto now = millis();
|
||||
uint64_t elapsed = now - start;
|
||||
return elapsed;
|
||||
}
|
||||
|
||||
// -----------------------------------------
|
||||
|
||||
void wifiSetup()
|
||||
{
|
||||
WiFi.mode(WIFI_STA);
|
||||
WiFi.setAutoReconnect(false);
|
||||
WiFi.disconnect();
|
||||
delay(100);
|
||||
}
|
||||
|
||||
void wifiConnect()
|
||||
{
|
||||
if (WiFi.status() == WL_CONNECTED) {
|
||||
if (is_connecting > 0) {
|
||||
host = WiFi.gatewayIP();
|
||||
Serial.println("Connected to AP!");
|
||||
}
|
||||
is_connecting = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connecting == 0 || timerElapsed() > is_connecting * 1000) {
|
||||
if (is_connecting == 0) {
|
||||
is_connecting = 10; // start with a 10 second delay
|
||||
}
|
||||
else {
|
||||
is_connecting *= 2; // exponential backoff
|
||||
}
|
||||
|
||||
timerStart();
|
||||
Serial.println("Connecting");
|
||||
WiFi.begin(SSID, PASSWORD);
|
||||
}
|
||||
}
|
||||
|
||||
IPAddress wifiHost()
|
||||
{
|
||||
return host;
|
||||
}
|
||||
|
||||
// https://docs.espressif.com/projects/arduino-esp32/en/latest/api/wifi.html
|
||||
// https://docs.arduino.cc/libraries/wifi/ (old)
|
||||
@@ -0,0 +1,5 @@
|
||||
#include "IPAddress.h"
|
||||
|
||||
void wifiSetup();
|
||||
void wifiConnect();
|
||||
IPAddress wifiHost();
|
||||
+21
-22
@@ -1,16 +1,14 @@
|
||||
#include <Arduino.h>
|
||||
#include <WiFi.h>
|
||||
#include <WiFiClient.h>
|
||||
|
||||
#include "secrets.h"
|
||||
#include "connect.h"
|
||||
|
||||
// Default IP address = 192.168.4.1
|
||||
|
||||
#define HOST "192.168.4.1"
|
||||
#define PORT 1234
|
||||
|
||||
#define POWER_BUTTON_PIN 2
|
||||
#define RESET_BUTTON_PIN 3
|
||||
#define POWER_BUTTON_PIN 10
|
||||
#define RESET_BUTTON_PIN 2
|
||||
#define POWER_LED_PIN 3
|
||||
#define RESET_LED_PIN 1
|
||||
|
||||
WiFiClient client;
|
||||
|
||||
@@ -27,25 +25,23 @@ void setup()
|
||||
pinMode(POWER_BUTTON_PIN, INPUT_PULLUP);
|
||||
pinMode(RESET_BUTTON_PIN, INPUT_PULLUP);
|
||||
|
||||
// Wait for a USB connection to be established
|
||||
while (!Serial)
|
||||
(void)0;
|
||||
delay(1000);
|
||||
Serial.println("Client booted!");
|
||||
pinMode(POWER_LED_PIN, OUTPUT);
|
||||
pinMode(RESET_LED_PIN, OUTPUT);
|
||||
|
||||
// Connect to button server
|
||||
WiFi.begin(SSID, PASSWORD);
|
||||
Serial.print("Connecting");
|
||||
while (WiFi.status() != WL_CONNECTED) {
|
||||
delay(500);
|
||||
Serial.print(".");
|
||||
}
|
||||
Serial.println("\nConnected to AP");
|
||||
wifiSetup();
|
||||
|
||||
delay(3000);
|
||||
Serial.println("Client booted!");
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
delay(20);
|
||||
delay(20); // used for button debounce
|
||||
|
||||
wifiConnect();
|
||||
|
||||
digitalWrite(POWER_LED_PIN, LOW);
|
||||
digitalWrite(RESET_LED_PIN, LOW);
|
||||
|
||||
int powerButtonState = digitalRead(POWER_BUTTON_PIN);
|
||||
int resetButtonState = digitalRead(RESET_BUTTON_PIN);
|
||||
@@ -66,11 +62,13 @@ void loop()
|
||||
previousResetButtonState = resetButtonState;
|
||||
|
||||
if (isButtonPressed) {
|
||||
digitalWrite(RESET_LED_PIN, HIGH);
|
||||
|
||||
String button = (powerButtonState == LOW) ? "power" : "reset";
|
||||
|
||||
Serial.println("Pressed " + button + " button!");
|
||||
|
||||
if (!client.connected() && !client.connect(HOST, PORT)) {
|
||||
if (!client.connected() && !client.connect(wifiHost(), PORT)) {
|
||||
Serial.println("Connection failed");
|
||||
return;
|
||||
}
|
||||
@@ -106,6 +104,7 @@ void ack()
|
||||
// Wait for acknowledgment from the receiver
|
||||
String response = client.readStringUntil('\n');
|
||||
if (response == "ACK") {
|
||||
digitalWrite(POWER_LED_PIN, HIGH);
|
||||
Serial.println("Received ACK");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
@@ -2,32 +2,34 @@
|
||||
|
||||
server:
|
||||
@-cd server ; \
|
||||
platformio run --target upload ; \
|
||||
platformio run --environment server --target compiledb ; \
|
||||
platformio run --environment server ; \
|
||||
cd ..
|
||||
|
||||
server-log:
|
||||
@-cd server ; \
|
||||
platformio device monitor ; \
|
||||
platformio device monitor --environment server ; \
|
||||
cd ..
|
||||
|
||||
server-run:
|
||||
server-run: server
|
||||
@-cd server ; \
|
||||
platformio run --target upload && \
|
||||
platformio device monitor ; \
|
||||
platformio run --environment server --target upload ; \
|
||||
platformio device monitor --environment server ; \
|
||||
cd ..
|
||||
|
||||
client:
|
||||
@-cd client ; \
|
||||
platformio run --target upload ; \
|
||||
platformio run --environment client --target compiledb ; \
|
||||
platformio run --environment client ;
|
||||
cd ..
|
||||
|
||||
client-log:
|
||||
@-cd client ; \
|
||||
platformio device monitor ; \
|
||||
platformio device monitor --environment client
|
||||
cd ..
|
||||
|
||||
client-run:
|
||||
client-run: client
|
||||
@-cd client ; \
|
||||
platformio run --target upload && \
|
||||
platformio device monitor ; \
|
||||
platformio run --environment client --target upload ; \
|
||||
platformio device monitor --environment client
|
||||
cd ..
|
||||
|
||||
Symlink
+1
@@ -0,0 +1 @@
|
||||
.pio/build/server/compile_commands.json
|
||||
@@ -0,0 +1,10 @@
|
||||
import os
|
||||
Import("env")
|
||||
|
||||
# include toolchain paths
|
||||
env.Replace(COMPILATIONDB_INCLUDE_TOOLCHAIN=True)
|
||||
|
||||
# override compilation DB path
|
||||
env.Replace(COMPILATIONDB_PATH=os.path.join("$BUILD_DIR", "compile_commands.json"))
|
||||
|
||||
env.AddPostAction("buildprog", lambda *_, **__: env.Execute("pio run -t compiledb"))
|
||||
@@ -1,37 +0,0 @@
|
||||
|
||||
This directory is intended for project header files.
|
||||
|
||||
A header file is a file containing C declarations and macro definitions
|
||||
to be shared between several project source files. You request the use of a
|
||||
header file in your project source file (C, C++, etc) located in `src` folder
|
||||
by including it, with the C preprocessing directive `#include'.
|
||||
|
||||
```src/main.c
|
||||
|
||||
#include "header.h"
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
```
|
||||
|
||||
Including a header file produces the same results as copying the header file
|
||||
into each source file that needs it. Such copying would be time-consuming
|
||||
and error-prone. With a header file, the related declarations appear
|
||||
in only one place. If they need to be changed, they can be changed in one
|
||||
place, and programs that include the header file will automatically use the
|
||||
new version when next recompiled. The header file eliminates the labor of
|
||||
finding and changing all the copies as well as the risk that a failure to
|
||||
find one copy will result in inconsistencies within a program.
|
||||
|
||||
In C, the convention is to give header files names that end with `.h'.
|
||||
|
||||
Read more about using header files in official GCC documentation:
|
||||
|
||||
* Include Syntax
|
||||
* Include Operation
|
||||
* Once-Only Headers
|
||||
* Computed Includes
|
||||
|
||||
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
||||
@@ -1,46 +0,0 @@
|
||||
|
||||
This directory is intended for project specific (private) libraries.
|
||||
PlatformIO will compile them to static libraries and link into the executable file.
|
||||
|
||||
The source code of each library should be placed in a separate directory
|
||||
("lib/your_library_name/[Code]").
|
||||
|
||||
For example, see the structure of the following example libraries `Foo` and `Bar`:
|
||||
|
||||
|--lib
|
||||
| |
|
||||
| |--Bar
|
||||
| | |--docs
|
||||
| | |--examples
|
||||
| | |--src
|
||||
| | |- Bar.c
|
||||
| | |- Bar.h
|
||||
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||
| |
|
||||
| |--Foo
|
||||
| | |- Foo.c
|
||||
| | |- Foo.h
|
||||
| |
|
||||
| |- README --> THIS FILE
|
||||
|
|
||||
|- platformio.ini
|
||||
|--src
|
||||
|- main.c
|
||||
|
||||
Example contents of `src/main.c` using Foo and Bar:
|
||||
```
|
||||
#include <Foo.h>
|
||||
#include <Bar.h>
|
||||
|
||||
int main (void)
|
||||
{
|
||||
...
|
||||
}
|
||||
|
||||
```
|
||||
|
||||
The PlatformIO Library Dependency Finder will find automatically dependent
|
||||
libraries by scanning project source files.
|
||||
|
||||
More information about PlatformIO Library Dependency Finder
|
||||
- https://docs.platformio.org/page/librarymanager/ldf.html
|
||||
@@ -8,19 +8,25 @@
|
||||
; Please visit documentation for the other options and examples
|
||||
; https://docs.platformio.org/page/projectconf.html
|
||||
|
||||
[env:esp32-c3-devkitm-1]
|
||||
[env:server]
|
||||
platform = espressif32
|
||||
board = esp32-c3-devkitm-1
|
||||
board = esp32dev
|
||||
board_build.mcu = esp32c3
|
||||
board_build.f_cpu = 160000000L
|
||||
framework = arduino
|
||||
extra_scripts = pre:extra_script.py
|
||||
|
||||
build_unflags = -std=gnu++11 ; remove this default from compile flags
|
||||
build_flags =
|
||||
-std=c++2a
|
||||
-I"${platformio.packages_dir}/framework-arduinoespressif32/libraries/WiFi/src" ; doesnt work for compile_commands.json ootb
|
||||
-DARDUINO_USB_CDC_ON_BOOT=1
|
||||
-DARDUINO_USB_MODE=1
|
||||
-DARDUINO_TINYUSB=1
|
||||
-DCORE_DEBUG_LEVEL=5 ; set the debug level (0-5, with 5 being the most verbose)
|
||||
|
||||
lib_deps =
|
||||
WiFi
|
||||
|
||||
monitor_filters =
|
||||
esp32_exception_decoder
|
||||
|
||||
+21
-11
@@ -5,17 +5,23 @@
|
||||
|
||||
#include "secrets.h"
|
||||
|
||||
// Default IP address = 192.168.4.1
|
||||
// Default gateway = 192.168.4.1
|
||||
// Default IP address = 192.168.4.2
|
||||
|
||||
#define PORT 1234
|
||||
#define CHANNEL 11
|
||||
#define HIDDEN true
|
||||
#define MAX_CONNECTION 1
|
||||
|
||||
#define POWER_PIN 2
|
||||
#define RESET_PIN 3
|
||||
#define POWER_BUTTON_PIN 10
|
||||
#define RESET_BUTTON_PIN 2
|
||||
#define POWER_LED_PIN 3
|
||||
#define RESET_LED_PIN 1
|
||||
|
||||
WiFiServer server(PORT);
|
||||
#define POWER_GATE_PIN 6
|
||||
#define RESET_GATE_PIN 7
|
||||
|
||||
WiFiServer server(PORT, MAX_CONNECTION);
|
||||
|
||||
bool powerPressed = false;
|
||||
bool resetPressed = false;
|
||||
@@ -29,12 +35,11 @@ void setup()
|
||||
Serial.begin(9600);
|
||||
Serial.setDebugOutput(true);
|
||||
|
||||
pinMode(POWER_PIN, OUTPUT);
|
||||
pinMode(RESET_PIN, OUTPUT);
|
||||
pinMode(POWER_GATE_PIN, OUTPUT);
|
||||
pinMode(POWER_LED_PIN, OUTPUT);
|
||||
pinMode(RESET_GATE_PIN, OUTPUT);
|
||||
pinMode(RESET_LED_PIN, OUTPUT);
|
||||
|
||||
// Wait for a USB connection to be established
|
||||
while (!Serial)
|
||||
(void)0;
|
||||
delay(3000);
|
||||
Serial.println("Server booted!");
|
||||
|
||||
@@ -110,11 +115,16 @@ void processButtons()
|
||||
void setPowerPin(bool enable)
|
||||
{
|
||||
powerPressed = enable;
|
||||
digitalWrite(POWER_PIN, (enable) ? HIGH : LOW);
|
||||
// digitalWrite(POWER_GATE_PIN, (enable) ? HIGH : LOW);
|
||||
digitalWrite(POWER_LED_PIN, (enable) ? HIGH : LOW);
|
||||
}
|
||||
|
||||
void setResetPin(bool enable)
|
||||
{
|
||||
resetPressed = enable;
|
||||
digitalWrite(RESET_PIN, (enable) ? HIGH : LOW);
|
||||
// digitalWrite(RESET_GATE_PIN, (enable) ? HIGH : LOW);
|
||||
digitalWrite(RESET_LED_PIN, (enable) ? HIGH : LOW);
|
||||
}
|
||||
|
||||
// connect + to drain
|
||||
// connect - to source
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
|
||||
This directory is intended for PlatformIO Test Runner and project tests.
|
||||
|
||||
Unit Testing is a software testing method by which individual units of
|
||||
source code, sets of one or more MCU program modules together with associated
|
||||
control data, usage procedures, and operating procedures, are tested to
|
||||
determine whether they are fit for use. Unit testing finds problems early
|
||||
in the development cycle.
|
||||
|
||||
More information about PlatformIO Unit Testing:
|
||||
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||
Reference in New Issue
Block a user