Browse Source

Initial commit

master
Riyyi 10 years ago
parent
commit
67171a8c28
  1. 3
      .gitignore
  2. 191
      src/deployment.pri
  3. 10
      src/main.cpp
  4. 10
      src/rpg.pro
  5. 257
      src/rpg.pro.user

3
.gitignore vendored

@ -0,0 +1,3 @@
# Build folders
build-rpg-Desktop_Qt_5_4_0_MinGW_32bit-Debug/*
build-rpg-Desktop_Qt_5_4_0_MinGW_32bit-Release/*

191
src/deployment.pri

@ -0,0 +1,191 @@
# This file was generated by an application wizard of Qt Creator.
# The code below handles deployment to Android and Maemo, aswell as copying
# of the application data to shadow build directories on desktop.
# It is recommended not to modify this file, since newer versions of Qt Creator
# may offer an updated version of it.
defineTest(qtcAddDeployment) {
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
greaterThan(QT_MAJOR_VERSION, 4) {
itemsources = $${item}.files
} else {
itemsources = $${item}.sources
}
$$itemsources = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath= $$eval($${deploymentfolder}.target)
export($$itemsources)
export($$itempath)
DEPLOYMENT += $$item
}
MAINPROFILEPWD = $$PWD
android-no-sdk {
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
itemfiles = $${item}.files
$$itemfiles = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath = /data/user/qt/$$eval($${deploymentfolder}.target)
export($$itemfiles)
export($$itempath)
INSTALLS += $$item
}
target.path = /data/user/qt
export(target.path)
INSTALLS += target
} else:android {
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
itemfiles = $${item}.files
$$itemfiles = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath = /assets/$$eval($${deploymentfolder}.target)
export($$itemfiles)
export($$itempath)
INSTALLS += $$item
}
x86 {
target.path = /libs/x86
} else: armeabi-v7a {
target.path = /libs/armeabi-v7a
} else {
target.path = /libs/armeabi
}
export(target.path)
INSTALLS += target
} else:win32 {
copyCommand =
for(deploymentfolder, DEPLOYMENTFOLDERS) {
source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source)
source = $$replace(source, /, \\)
sourcePathSegments = $$split(source, \\)
target = $$OUT_PWD/$$eval($${deploymentfolder}.target)/$$last(sourcePathSegments)
target = $$replace(target, /, \\)
target ~= s,\\\\\\.?\\\\,\\,
!isEqual(source,$$target) {
!isEmpty(copyCommand):copyCommand += &&
isEqual(QMAKE_DIR_SEP, \\) {
copyCommand += $(COPY_DIR) \"$$source\" \"$$target\"
} else {
source = $$replace(source, \\\\, /)
target = $$OUT_PWD/$$eval($${deploymentfolder}.target)
target = $$replace(target, \\\\, /)
copyCommand += test -d \"$$target\" || mkdir -p \"$$target\" && cp -r \"$$source\" \"$$target\"
}
}
}
!isEmpty(copyCommand) {
copyCommand = @echo Copying application data... && $$copyCommand
copydeploymentfolders.commands = $$copyCommand
first.depends = $(first) copydeploymentfolders
export(first.depends)
export(copydeploymentfolders.commands)
QMAKE_EXTRA_TARGETS += first copydeploymentfolders
}
} else:ios {
copyCommand =
for(deploymentfolder, DEPLOYMENTFOLDERS) {
source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source)
source = $$replace(source, \\\\, /)
target = $CODESIGNING_FOLDER_PATH/$$eval($${deploymentfolder}.target)
target = $$replace(target, \\\\, /)
sourcePathSegments = $$split(source, /)
targetFullPath = $$target/$$last(sourcePathSegments)
targetFullPath ~= s,/\\.?/,/,
!isEqual(source,$$targetFullPath) {
!isEmpty(copyCommand):copyCommand += &&
copyCommand += mkdir -p \"$$target\"
copyCommand += && cp -r \"$$source\" \"$$target\"
}
}
!isEmpty(copyCommand) {
copyCommand = echo Copying application data... && $$copyCommand
!isEmpty(QMAKE_POST_LINK): QMAKE_POST_LINK += ";"
QMAKE_POST_LINK += "$$copyCommand"
export(QMAKE_POST_LINK)
}
} else:unix {
maemo5 {
desktopfile.files = $${TARGET}.desktop
desktopfile.path = /usr/share/applications/hildon
icon.files = $${TARGET}64.png
icon.path = /usr/share/icons/hicolor/64x64/apps
} else:!isEmpty(MEEGO_VERSION_MAJOR) {
desktopfile.files = $${TARGET}_harmattan.desktop
desktopfile.path = /usr/share/applications
icon.files = $${TARGET}80.png
icon.path = /usr/share/icons/hicolor/80x80/apps
} else { # Assumed to be a Desktop Unix
copyCommand =
for(deploymentfolder, DEPLOYMENTFOLDERS) {
source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source)
source = $$replace(source, \\\\, /)
macx {
target = $$OUT_PWD/$${TARGET}.app/Contents/Resources/$$eval($${deploymentfolder}.target)
} else {
target = $$OUT_PWD/$$eval($${deploymentfolder}.target)
}
target = $$replace(target, \\\\, /)
sourcePathSegments = $$split(source, /)
targetFullPath = $$target/$$last(sourcePathSegments)
targetFullPath ~= s,/\\.?/,/,
!isEqual(source,$$targetFullPath) {
!isEmpty(copyCommand):copyCommand += &&
copyCommand += $(MKDIR) \"$$target\"
copyCommand += && $(COPY_DIR) \"$$source\" \"$$target\"
}
}
!isEmpty(copyCommand) {
copyCommand = @echo Copying application data... && $$copyCommand
copydeploymentfolders.commands = $$copyCommand
first.depends = $(first) copydeploymentfolders
export(first.depends)
export(copydeploymentfolders.commands)
QMAKE_EXTRA_TARGETS += first copydeploymentfolders
}
}
!isEmpty(target.path) {
installPrefix = $${target.path}
} else {
installPrefix = /opt/$${TARGET}
}
for(deploymentfolder, DEPLOYMENTFOLDERS) {
item = item$${deploymentfolder}
itemfiles = $${item}.files
$$itemfiles = $$eval($${deploymentfolder}.source)
itempath = $${item}.path
$$itempath = $${installPrefix}/$$eval($${deploymentfolder}.target)
export($$itemfiles)
export($$itempath)
INSTALLS += $$item
}
!isEmpty(desktopfile.path) {
export(icon.files)
export(icon.path)
export(desktopfile.files)
export(desktopfile.path)
INSTALLS += icon desktopfile
}
isEmpty(target.path) {
target.path = $${installPrefix}/bin
export(target.path)
}
INSTALLS += target
}
export (ICON)
export (INSTALLS)
export (DEPLOYMENT)
export (LIBS)
export (QMAKE_EXTRA_TARGETS)
}

10
src/main.cpp

@ -0,0 +1,10 @@
#include <iostream>
using namespace std;
int main()
{
cout << "Hello World!" << endl;
return 0;
}

10
src/rpg.pro

@ -0,0 +1,10 @@
TEMPLATE = app
CONFIG += console
CONFIG -= app_bundle
CONFIG -= qt
SOURCES += main.cpp
include(deployment.pri)
qtcAddDeployment()

257
src/rpg.pro.user

@ -0,0 +1,257 @@
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