Riyyi
4 years ago
2 changed files with 0 additions and 230 deletions
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# This file was generated by an application wizard of Qt Creator. |
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# The code below handles deployment to Android and Maemo, aswell as copying |
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# of the application data to shadow build directories on desktop. |
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# It is recommended not to modify this file, since newer versions of Qt Creator |
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# may offer an updated version of it. |
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|
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defineTest(qtcAddDeployment) { |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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item = item$${deploymentfolder} |
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greaterThan(QT_MAJOR_VERSION, 4) { |
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itemsources = $${item}.files |
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} else { |
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itemsources = $${item}.sources |
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} |
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$$itemsources = $$eval($${deploymentfolder}.source) |
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itempath = $${item}.path |
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$$itempath= $$eval($${deploymentfolder}.target) |
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export($$itemsources) |
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export($$itempath) |
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DEPLOYMENT += $$item |
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} |
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MAINPROFILEPWD = $$PWD |
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android-no-sdk { |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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item = item$${deploymentfolder} |
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itemfiles = $${item}.files |
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$$itemfiles = $$eval($${deploymentfolder}.source) |
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itempath = $${item}.path |
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$$itempath = /data/user/qt/$$eval($${deploymentfolder}.target) |
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export($$itemfiles) |
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export($$itempath) |
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INSTALLS += $$item |
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} |
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target.path = /data/user/qt |
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export(target.path) |
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INSTALLS += target |
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} else:android { |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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item = item$${deploymentfolder} |
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itemfiles = $${item}.files |
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$$itemfiles = $$eval($${deploymentfolder}.source) |
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itempath = $${item}.path |
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$$itempath = /assets/$$eval($${deploymentfolder}.target) |
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export($$itemfiles) |
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export($$itempath) |
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INSTALLS += $$item |
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} |
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|
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x86 { |
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target.path = /libs/x86 |
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} else: armeabi-v7a { |
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target.path = /libs/armeabi-v7a |
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} else { |
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target.path = /libs/armeabi |
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} |
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|
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export(target.path) |
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INSTALLS += target |
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} else:win32 { |
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copyCommand = |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source) |
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source = $$replace(source, /, \\) |
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sourcePathSegments = $$split(source, \\) |
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target = $$OUT_PWD/$$eval($${deploymentfolder}.target)/$$last(sourcePathSegments) |
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target = $$replace(target, /, \\) |
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target ~= s,\\\\\\.?\\\\,\\, |
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!isEqual(source,$$target) { |
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!isEmpty(copyCommand):copyCommand += && |
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isEqual(QMAKE_DIR_SEP, \\) { |
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copyCommand += $(COPY_DIR) \"$$source\" \"$$target\" |
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} else { |
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source = $$replace(source, \\\\, /) |
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target = $$OUT_PWD/$$eval($${deploymentfolder}.target) |
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target = $$replace(target, \\\\, /) |
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copyCommand += test -d \"$$target\" || mkdir -p \"$$target\" && cp -r \"$$source\" \"$$target\" |
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} |
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} |
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} |
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!isEmpty(copyCommand) { |
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copyCommand = @echo Copying application data... && $$copyCommand |
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copydeploymentfolders.commands = $$copyCommand |
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first.depends = $(first) copydeploymentfolders |
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export(first.depends) |
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export(copydeploymentfolders.commands) |
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QMAKE_EXTRA_TARGETS += first copydeploymentfolders |
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} |
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} else:ios { |
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copyCommand = |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source) |
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source = $$replace(source, \\\\, /) |
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target = $CODESIGNING_FOLDER_PATH/$$eval($${deploymentfolder}.target) |
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target = $$replace(target, \\\\, /) |
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sourcePathSegments = $$split(source, /) |
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targetFullPath = $$target/$$last(sourcePathSegments) |
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targetFullPath ~= s,/\\.?/,/, |
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!isEqual(source,$$targetFullPath) { |
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!isEmpty(copyCommand):copyCommand += && |
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copyCommand += mkdir -p \"$$target\" |
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copyCommand += && cp -r \"$$source\" \"$$target\" |
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} |
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} |
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!isEmpty(copyCommand) { |
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copyCommand = echo Copying application data... && $$copyCommand |
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!isEmpty(QMAKE_POST_LINK): QMAKE_POST_LINK += ";" |
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QMAKE_POST_LINK += "$$copyCommand" |
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export(QMAKE_POST_LINK) |
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} |
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} else:unix { |
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maemo5 { |
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desktopfile.files = $${TARGET}.desktop |
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desktopfile.path = /usr/share/applications/hildon |
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icon.files = $${TARGET}64.png |
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icon.path = /usr/share/icons/hicolor/64x64/apps |
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} else:!isEmpty(MEEGO_VERSION_MAJOR) { |
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desktopfile.files = $${TARGET}_harmattan.desktop |
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desktopfile.path = /usr/share/applications |
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icon.files = $${TARGET}80.png |
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icon.path = /usr/share/icons/hicolor/80x80/apps |
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} else { # Assumed to be a Desktop Unix |
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copyCommand = |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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source = $$MAINPROFILEPWD/$$eval($${deploymentfolder}.source) |
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source = $$replace(source, \\\\, /) |
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macx { |
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target = $$OUT_PWD/$${TARGET}.app/Contents/Resources/$$eval($${deploymentfolder}.target) |
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} else { |
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target = $$OUT_PWD/$$eval($${deploymentfolder}.target) |
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} |
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target = $$replace(target, \\\\, /) |
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sourcePathSegments = $$split(source, /) |
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targetFullPath = $$target/$$last(sourcePathSegments) |
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targetFullPath ~= s,/\\.?/,/, |
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!isEqual(source,$$targetFullPath) { |
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!isEmpty(copyCommand):copyCommand += && |
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copyCommand += $(MKDIR) \"$$target\" |
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copyCommand += && $(COPY_DIR) \"$$source\" \"$$target\" |
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} |
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} |
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!isEmpty(copyCommand) { |
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copyCommand = @echo Copying application data... && $$copyCommand |
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copydeploymentfolders.commands = $$copyCommand |
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first.depends = $(first) copydeploymentfolders |
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export(first.depends) |
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export(copydeploymentfolders.commands) |
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QMAKE_EXTRA_TARGETS += first copydeploymentfolders |
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} |
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} |
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!isEmpty(target.path) { |
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installPrefix = $${target.path} |
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} else { |
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installPrefix = /opt/$${TARGET} |
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} |
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for(deploymentfolder, DEPLOYMENTFOLDERS) { |
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item = item$${deploymentfolder} |
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itemfiles = $${item}.files |
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$$itemfiles = $$eval($${deploymentfolder}.source) |
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itempath = $${item}.path |
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$$itempath = $${installPrefix}/$$eval($${deploymentfolder}.target) |
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export($$itemfiles) |
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export($$itempath) |
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INSTALLS += $$item |
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} |
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!isEmpty(desktopfile.path) { |
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export(icon.files) |
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export(icon.path) |
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export(desktopfile.files) |
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export(desktopfile.path) |
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INSTALLS += icon desktopfile |
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} |
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isEmpty(target.path) { |
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target.path = $${installPrefix}/bin |
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export(target.path) |
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} |
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INSTALLS += target |
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} |
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|
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export (ICON) |
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export (INSTALLS) |
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export (DEPLOYMENT) |
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export (LIBS) |
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export (QMAKE_EXTRA_TARGETS) |
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} |
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@ -1,39 +0,0 @@
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CONFIG += console |
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CONFIG += c++11 |
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CONFIG -= app_bundle |
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CONFIG -= qt |
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include(deployment.pri) |
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qtcAddDeployment() |
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LIBS += -L"$$PWD/include" |
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LIBS += -L"$$PWD/include/SFML/lib" |
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CONFIG(release, debug|release): LIBS += -lsfml-audio -lsfml-graphics -lsfml-main -lsfml-network -lsfml-window -lsfml-system |
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CONFIG(debug, debug|release): LIBS += -lsfml-audio-d -lsfml-graphics-d -lsfml-main-d -lsfml-network-d -lsfml-window-d -lsfml-system-d |
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INCLUDEPATH += $$PWD/include |
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DEPENDPATH += $$PWD/include |
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TEMPLATE = app |
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SOURCES += main.cpp \ |
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inputmanager.cpp \ |
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state/maingame.cpp \ |
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mapload.cpp \ |
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map.cpp \ |
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camera.cpp \ |
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player.cpp \ |
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entity.cpp \ |
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entitymanager.cpp |
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HEADERS += \ |
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inputmanager.h \ |
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entity.h \ |
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entitymanager.h \ |
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gamestate.h \ |
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state/maingame.h \ |
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mapload.h \ |
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map.h \ |
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camera.h \ |
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player.h |
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