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26 lines
325 B
26 lines
325 B
4 years ago
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#ifndef MAINMENU_H
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#define MAINMENU_H
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#include <memory>
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#include "gamestate.h"
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class Player;
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class Window;
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class MainMenu : public GameState
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{
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public:
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void initialize();
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void update();
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void render();
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void destroy();
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private:
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bool titleScreen;
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Window *window;
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Player **player;
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};
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#endif // MAINMENU_H
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