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25 lines
325 B
25 lines
325 B
#ifndef MAINMENU_H |
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#define MAINMENU_H |
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#include <memory> |
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#include "gamestate.h" |
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class Player; |
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class Window; |
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class MainMenu : public GameState |
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{ |
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public: |
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void initialize(); |
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void update(); |
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void render(); |
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void destroy(); |
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private: |
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bool titleScreen; |
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Window *window; |
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Player **player; |
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}; |
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#endif // MAINMENU_H
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