26 行
325 B
C++
26 行
325 B
C++
#ifndef MAINMENU_H
|
|
#define MAINMENU_H
|
|
|
|
#include <memory>
|
|
|
|
#include "gamestate.h"
|
|
|
|
class Player;
|
|
class Window;
|
|
|
|
class MainMenu : public GameState
|
|
{
|
|
public:
|
|
void initialize();
|
|
void update();
|
|
void render();
|
|
void destroy();
|
|
|
|
private:
|
|
bool titleScreen;
|
|
Window *window;
|
|
Player **player;
|
|
};
|
|
|
|
#endif // MAINMENU_H
|