Space Walk board game
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#ifndef PLAYER_H
#define PLAYER_H
#define CHIP_AMOUNT 4
#define CHIP_SCORE 2
#include <string>
class InfoWindow;
class Player
void render(InfoWindow *window, int y, int x, unsigned char number);
unsigned char getChip();
void setChip(unsigned char chip);
unsigned char getColor();
void setColor(unsigned char color);
std::string getName();
void setName(std::string name);
unsigned char chip;
unsigned char color;
std::string name;
#endif // PLAYER_H