Emulator: Fix vector memory reservation
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+1
-2
@@ -20,8 +20,7 @@ void Emu::addProcessingUnit(ProcessingUnit* processing_unit) {
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}
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void Emu::addMemorySpace(const char* name, int size) {
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std::vector<uint8_t> memory;
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memory.reserve(size);
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std::vector<uint8_t> memory(size);
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m_memory_spaces.emplace(name, memory);
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}
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