Browse Source

Convert Settings to pure static

master
Riyyi 5 years ago
parent
commit
5933ed96f3
  1. 2
      inferno/src/inferno/application.cpp
  2. 2
      inferno/src/inferno/input.h
  3. 36
      inferno/src/inferno/settings.cpp
  4. 26
      inferno/src/inferno/settings.h
  5. 10
      inferno/src/inferno/window.cpp

2
inferno/src/inferno/application.cpp

@ -23,7 +23,7 @@ namespace Inferno {
s_instance = this;
// Initialize Settings
new Settings();
Settings::initialize();
m_window = std::make_unique<Window>();
m_window->setEventCallback(NF_BIND_EVENT(Application::onEvent));

2
inferno/src/inferno/input.h

@ -19,6 +19,8 @@ namespace Inferno {
static float getMouseX();
static float getMouseY();
// -----------------------------------------
static inline float getXOffset() { return m_xOffset; }
static inline float getYOffset() { return m_yOffset; }

36
inferno/src/inferno/settings.cpp

@ -1,40 +1,30 @@
#include <fstream> // std::ifstream, std::ofstream
#include <iomanip> // std::setfill, std::setw
#include <string> // std::string
#include "inferno/core.h"
#include "inferno/file.h"
#include "inferno/log.h"
#include "inferno/settings.h"
namespace Inferno {
Settings* Settings::s_instance = nullptr;
bool Settings::m_initialized = false;
Settings::Settings(const char* path) :
m_path(path)
{
NF_CORE_ASSERT(!s_instance, "Settings already exists!");
s_instance = this;
this->initialize();
}
Settings::~Settings()
{
this->destroy();
}
// -----------------------------------------
const char* Settings::m_path = "assets/settings.json";
SettingsProperties Settings::m_properties = {};
void Settings::initialize()
{
this->update();
Settings::update();
m_initialized = true;
}
void Settings::update()
{
nlohmann::json json = this->load();
if (m_initialized) {
Settings::destroy();
}
nlohmann::json json = Settings::load();
try {
m_properties.window.title = strdup(json["window"]["title"].get<std::string>().c_str());
@ -55,7 +45,7 @@ namespace Inferno {
delete m_properties.window.fullscreen;
}
nlohmann::json Settings::load() const
nlohmann::json Settings::load()
{
nlohmann::json json;
@ -80,6 +70,4 @@ namespace Inferno {
return true;
}
// -----------------------------------------
}

26
inferno/src/inferno/settings.h

@ -13,30 +13,22 @@ namespace Inferno {
class Settings {
public:
Settings(const char* path = "assets/settings.json");
virtual ~Settings();
static void initialize();
static void update();
static void destroy();
// -----------------------------------------
void initialize();
void update();
// void render();
void destroy();
nlohmann::json load() const;
bool save();
static nlohmann::json load();
static bool save();
// -----------------------------------------
static inline Settings &get() { return *s_instance; }
inline SettingsProperties &properties() { return m_properties; }
static inline SettingsProperties &get() { return m_properties; }
private:
const char* m_path;
SettingsProperties m_properties;
static bool m_initialized;
static Settings* s_instance;
static const char* m_path;
static SettingsProperties m_properties;
};
}

10
inferno/src/inferno/window.cpp

@ -18,11 +18,11 @@ namespace Inferno {
Window::Window()
{
m_windowProperties = {
Settings::get().properties().window.title,
Settings::get().properties().window.width,
Settings::get().properties().window.height,
Settings::get().properties().window.fullscreen,
Settings::get().properties().window.vsync,
Settings::get().window.title,
Settings::get().window.width,
Settings::get().window.height,
Settings::get().window.fullscreen,
Settings::get().window.vsync,
};
this->initialize();

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