@ -1,4 +1,3 @@
#include "inferno/log.h"
#include "inferno/scene/components.h"
#include "inferno/scene/scene.h"
#include "inferno/script/cameracontroller.h"
@ -7,6 +7,8 @@
#include "entt/entity/registry.hpp" // entt::entity, entt::registry
#include "glm/ext/matrix_float4x4.hpp" // glm::mat4
namespace Inferno {
class Camera;