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Do not compile Lua tests

master
Riyyi 4 years ago
parent
commit
bcb518643f
  1. 4
      CMakeLists.txt

4
CMakeLists.txt

@ -58,7 +58,7 @@ include_directories(
# Define engine source files
file(GLOB_RECURSE GLAD "${ENGINE}/vendor/glad/*.c")
file(GLOB_RECURSE LUA "${ENGINE}/vendor/lua/*.c")
file(GLOB LUA "${ENGINE}/vendor/lua/lua/*.c")
list(REMOVE_ITEM LUA "${CMAKE_SOURCE_DIR}/${ENGINE}/vendor/lua/lua/lua.c") # Do not compile stand-alone main()
file(GLOB_RECURSE ENGINE_SOURCES "${ENGINE}/src/${ENGINE}/*.cpp")
set(ENGINE_SOURCES ${GLAD} ${LUA} ${ENGINE_SOURCES})
@ -72,7 +72,7 @@ set(GAME_SOURCES ${GAME_SOURCES})
project(${ENGINE})
set(CMAKE_CXX_STANDARD 17)
# GLFW
# GLFW options
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)

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