Riyyi
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2cf42c7dea
|
Implement lua script into script system
|
4 years ago |
Riyyi
|
8a740f55ba
|
Add lua script class
|
4 years ago |
Riyyi
|
901d3e2355
|
Add Lua dependency
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4 years ago |
Riyyi
|
2fe2d537fc
|
Remove unnecessary c_str()
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4 years ago |
Riyyi
|
a41f8467b4
|
Fix instantiating multiple native scripts and their cleanup
|
4 years ago |
Riyyi
|
848fa8b700
|
Move include to header
|
4 years ago |
Riyyi
|
639ef36ff7
|
Clean up cameracontroller header
|
4 years ago |
Riyyi
|
4baa7cd7df
|
Move orthographic and perspective logic to cameracontroller.cpp
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4 years ago |
Riyyi
|
f09e998d52
|
Add script system
|
4 years ago |
Riyyi
|
cf4b6c1711
|
Remove non-existant include
|
4 years ago |
Riyyi
|
e021743e6a
|
Remove entity class
|
4 years ago |
Riyyi
|
ca7f4a50fb
|
Add nativescript component, camera controller
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4 years ago |
Riyyi
|
543814c63c
|
Merge othographic and perspective camera component
|
4 years ago |
Riyyi
|
e08eec3b36
|
Dont use new keyword with unique_ptr
|
4 years ago |
Riyyi
|
839bef091f
|
Convert dbgln to r-value reference like the callee's to fix compiler ambiguous warnings
|
4 years ago |
Riyyi
|
74ab4f0b70
|
Take callback as a const ref
|
4 years ago |
Riyyi
|
bb2b1ed38f
|
Rename camera projection view function name
|
4 years ago |
Riyyi
|
08d67038f6
|
Re-add orthographic camera implementation
|
4 years ago |
Riyyi
|
f47643d257
|
Move projectionView retrieving to camera system
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4 years ago |
Riyyi
|
0b2cc9f411
|
Move example entities to scene
|
4 years ago |
Riyyi
|
a4845d1bda
|
Add render system
|
4 years ago |
Riyyi
|
2e044d61cf
|
Add vec4 to logstream
|
4 years ago |
Riyyi
|
eea20285e4
|
Remove unused parameter
|
4 years ago |
Riyyi
|
6fb114cbd4
|
Remove old transform class
|
4 years ago |
Riyyi
|
f740a34b89
|
Imediately return
|
4 years ago |
Riyyi
|
fa5ec61c61
|
Add transform component printing to log
|
4 years ago |
Riyyi
|
aba518bbbb
|
Remove old camera class
|
4 years ago |
Riyyi
|
c599486ff5
|
Implement transform and camera system into scene
|
4 years ago |
Riyyi
|
716c6569c0
|
Add transform and camera system
|
4 years ago |
Riyyi
|
e884d68ce0
|
Add camera component
|
4 years ago |
Riyyi
|
1580794521
|
Improve entity weak_ptr expiration check
|
4 years ago |
Riyyi
|
eb754877ff
|
Add entity weak_ptr expiration check
|
4 years ago |
Riyyi
|
9b2df60b68
|
Clarify entity operator overloads
|
4 years ago |
Riyyi
|
a4a16f4a52
|
Add components and scene
|
4 years ago |
Riyyi
|
132860e179
|
Add entity class
|
4 years ago |
Riyyi
|
37994e58c9
|
Do not expand parameter pack in forward functions
|
4 years ago |
Riyyi
|
e0b2b554ee
|
Change render character initialized log color
|
4 years ago |
Riyyi
|
e95d3a560e
|
Add font batch renderer
|
4 years ago |
Riyyi
|
0425db291f
|
Update engine name in README.org
|
4 years ago |
Riyyi
|
3d78f056fb
|
Add dependency entt
|
4 years ago |
Riyyi
|
29620c141e
|
Convert copy-list-initialization to direct-list-initialization
Good place to see the different types of initialization:
https://en.cppreference.com/w/cpp/language/explicit
|
4 years ago |
Riyyi
|
de477e8d38
|
Remove freetype dependency
|
4 years ago |
Riyyi
|
8dabc2d1a0
|
Enable tranparency in the context
|
4 years ago |
Riyyi
|
2d54a8372f
|
Set texture unit 0 in base class
|
4 years ago |
Riyyi
|
b8438ad3e7
|
Convert Renderer2D to singleton pattern
|
4 years ago |
Riyyi
|
fafc831d4e
|
Use the shader manager singleton in the renderer
|
4 years ago |
Riyyi
|
57a34b8be1
|
Add singleton to shader and texture manager
|
4 years ago |
Riyyi
|
7dea148ef8
|
Change OpenGL info log color
|
4 years ago |
Riyyi
|
1e0682c7a5
|
Rename Application::get() singleton to the()
|
4 years ago |
Riyyi
|
3dc21abe17
|
Convert some shared to unique pointers
|
4 years ago |