309 Commits (c06b06ed6287484d6113df168cd0d6f1db0ab305)
 

Author SHA1 Message Date
Riyyi 57a34b8be1 Add singleton to shader and texture manager 4 years ago
Riyyi 7dea148ef8 Change OpenGL info log color 4 years ago
Riyyi 1e0682c7a5 Rename Application::get() singleton to the() 4 years ago
Riyyi 3dc21abe17 Convert some shared to unique pointers 4 years ago
Riyyi 61b061d55a Add comment as a color to log 4 years ago
Riyyi acd6a229df Add inline to more functions 4 years ago
Riyyi b947dcf5a8 Implement batch rendering in application.cpp, combine color / texure shader into one batch shader 4 years ago
Riyyi cc4464558a Add batch rendering functionality to Renderer2D 4 years ago
Riyyi 5f36f3d83a Add more buffer data type support 4 years ago
Riyyi b0d2ef2b93 Add setting texture unit in bind() 4 years ago
Riyyi 25e6079000 Add setting of int arrays in Shader 4 years ago
Riyyi bc9449e7de Add debugging configuration 4 years ago
Riyyi a45dd7cc03 Add option to create dynamic VertexBuffer 4 years ago
Riyyi fdc8b2f389 Add vec2 to LogStream 4 years ago
Riyyi 5d98a8a0fa Match getter with variable name 4 years ago
Riyyi 28ea13c762 Convert Settings::load() to use a reference 4 years ago
Riyyi cedce5e104 Convert Window properties strings to std::string, remove Settings initialized 4 years ago
Riyyi f56cfb9084 Fix small memory leak, thanks valgrind 4 years ago
Riyyi 7a099a8f3d Improve include formatting 4 years ago
Riyyi 0b9f4715fc Add RenderBundle struct and submit() 4 years ago
Riyyi 137c0b94ca Add pre-compiled header (pch.h), bump CMake version 3.1 -> 3.16 4 years ago
Riyyi 4ff17823eb Add model matrix, camera matrix to color and texture shader 4 years ago
Riyyi f01405c0a7 Convert aspect ratio to float 4 years ago
Riyyi 980fd1e540 Add zoom level to orthographic camera 4 years ago
Riyyi 7d5ea60b60 Remove unneeded include 4 years ago
Riyyi ab9a94358a Add camera class 4 years ago
Riyyi 598e4c388f Move settings init message 4 years ago
Riyyi 716c68b166 Fix Input init 4 years ago
Riyyi 0ae8016e5f Remove debug message 4 years ago
Riyyi 29c24ad72a Add Transform component 4 years ago
Riyyi 02d265ac0c Change buffer creation to variant from lower API version 4 years ago
Riyyi 1a9a618ab1 Add mouse window lock 4 years ago
Riyyi 286f54204e Set initial cursor position 4 years ago
Riyyi 966c3c5e59 Remove unused shader variable 4 years ago
Riyyi d5edec17eb Change KeyCode from an extern variable to a function 4 years ago
Riyyi b8f2f0fe31 Add keycodes, remove all uses of glfw3.h from Application 4 years ago
Riyyi 349257eba0 Abstract GLFW away from main loop close 4 years ago
Riyyi 198a61f054 Add nullptr checks to char type logging 4 years ago
Riyyi 965005aaef Add bool to buffer element types 4 years ago
Riyyi 1254a8f0fe Add VertexBuffer layout ASSERT check 4 years ago
Riyyi 6806743b12 One good boy point :^) 4 years ago
Riyyi 48b7097fe3 Move & symbol to the left when its part of the type 4 years ago
Riyyi ed9fba20a8 Add freetype target in the build 4 years ago
Riyyi bf7417ffaf Add freetype include directory 4 years ago
Riyyi d250f7a844 Add freetype dependency 4 years ago
Riyyi c6634f1231 Add 'make run' target 4 years ago
Riyyi 40667ec056 Do not expose event handled 4 years ago
Riyyi e076c80a21 Add ShaderManager class 4 years ago
Riyyi 61623a2e92 Change assert output format 4 years ago
Riyyi 8827f34cea Add OGL version check 4 years ago