6 Commits (fd8973d10dacc328c996f5854d15d70cd4bccbf8)

Author SHA1 Message Date
Riyyi fd8973d10d Engine: Implement skybox 4 months ago
Riyyi aedb1a5fc9 Everywhere: Add copyright headers 2 years ago
Riyyi 8a03d84580 Engine: Switch inferno/io/log.h => ruc/format/log.h 2 years ago
Riyyi b72da1278d Engine: Run clang-format 2 years ago
Riyyi 766f24d6b9 Engine: Switch to ASSERT macro to ruc's VERIFY 2 years ago
Riyyi 6b0095dadf CMake: Move source directory to project root 2 years ago
Riyyi f63bd4ab6d Remove move where it didnt make sense 3 years ago
Riyyi 0b57ee3a9f Remove const ref std::shared_ptr 3 years ago
Riyyi 8f7665b8a3 Implement singleton class in all singletons 3 years ago
Riyyi 3ce136741d Improve API regarding server-side GL capabilities, fix font transparency 3 years ago
Riyyi 230e866e7a Improve debug logging API 3 years ago
Riyyi 09b15f6d4f Move file/input/log to io directory, rename assertions to assert 3 years ago
Riyyi 217502d45c #include <> should only be used for system directories 3 years ago
Riyyi e08eec3b36 Dont use new keyword with unique_ptr 3 years ago
Riyyi eea20285e4 Remove unused parameter 3 years ago
Riyyi 6fb114cbd4 Remove old transform class 3 years ago
Riyyi aba518bbbb Remove old camera class 3 years ago
Riyyi e0b2b554ee Change render character initialized log color 3 years ago
Riyyi e95d3a560e Add font batch renderer 3 years ago
Riyyi 2d54a8372f Set texture unit 0 in base class 3 years ago
Riyyi b8438ad3e7 Convert Renderer2D to singleton pattern 3 years ago
Riyyi fafc831d4e Use the shader manager singleton in the renderer 3 years ago
Riyyi 3dc21abe17 Convert some shared to unique pointers 3 years ago
Riyyi cc4464558a Add batch rendering functionality to Renderer2D 3 years ago
Riyyi 0b9f4715fc Add RenderBundle struct and submit() 3 years ago
Riyyi 81751442bb Add simple renderer class, add example implementation 4 years ago