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/* |
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* Copyright (C) 2022 Riyyi |
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* |
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* SPDX-License-Identifier: MIT |
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*/ |
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#include "game.h" |
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Game::Game() |
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: Application() |
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{ |
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} |
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Game::~Game() |
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{ |
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} |
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void Game::update() |
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{ |
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} |
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void Game::render() |
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{ |
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} |
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Inferno::Application* Inferno::createApplication(int argc, char* argv[]) |
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{ |
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return new Game; |
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}
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