30 lines
289 B
C++
30 lines
289 B
C++
/*
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* Copyright (C) 2022 Riyyi
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*
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* SPDX-License-Identifier: MIT
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*/
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#include "game.h"
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Game::Game()
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: Application()
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{
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}
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Game::~Game()
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{
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}
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void Game::update()
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{
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}
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void Game::render()
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{
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}
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Inferno::Application* Inferno::createApplication(int argc, char* argv[])
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{
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return new Game;
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}
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