Inferno Game Engine
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Riyyi fd8973d10d Engine: Implement skybox 4 months ago
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cameracomponent.cpp Component+Scene: Restructure scene .json to allow multiple components 5 months ago
cameracomponent.h Component+Scene: Restructure scene .json to allow multiple components 5 months ago
cubemap-component.cpp Engine: Implement skybox 4 months ago
cubemap-component.h Engine: Implement skybox 4 months ago
id-component.cpp Component+Scene: Restructure scene .json to allow multiple components 5 months ago
id-component.h Component+Scene: Restructure scene .json to allow multiple components 5 months ago
luascriptcomponent.cpp Component+Scene: Restructure scene .json to allow multiple components 5 months ago
luascriptcomponent.h Component+Scene: Restructure scene .json to allow multiple components 5 months ago
nativescriptcomponent.cpp Component+Scene: Restructure scene .json to allow multiple components 5 months ago
nativescriptcomponent.h Component+Scene: Restructure scene .json to allow multiple components 5 months ago
spritecomponent.cpp Component: Add ability to read SpriteComponent from JSON 2 years ago
spritecomponent.h Component: Add ability to read SpriteComponent from JSON 2 years ago
tagcomponent.cpp Component+Scene: Restructure scene .json to allow multiple components 5 months ago
tagcomponent.h Component+Scene: Restructure scene .json to allow multiple components 5 months ago
textareacomponent.cpp Engine: Allow configuration of font size and line spacing 5 months ago
textareacomponent.h Component+Scene+System: Implement parent-child transform components 5 months ago
transformcomponent.cpp Component: Add ability to read TransformComponent from JSON 2 years ago
transformcomponent.h Component+Scene+System: Implement parent-child transform components 5 months ago