commit
364733cbba
17 changed files with 485 additions and 0 deletions
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# -*- yaml -*- |
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--- |
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BasedOnStyle: WebKit |
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IndentWidth: 4 |
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--- |
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Language: Cpp |
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AlignAfterOpenBracket: Align |
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AlignEscapedNewlines: Left |
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AlignOperands: Align |
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AlignTrailingComments: true |
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AllowAllArgumentsOnNextLine: false |
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AllowAllConstructorInitializersOnNextLine: true |
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AllowAllParametersOfDeclarationOnNextLine: false |
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AllowShortLambdasOnASingleLine: All |
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AlwaysBreakTemplateDeclarations: Yes |
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IndentPPDirectives: BeforeHash |
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BraceWrapping: |
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AfterEnum: false |
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AfterFunction: true |
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BeforeCatch: true |
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BeforeElse: true |
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BeforeLambdaBody: false |
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SplitEmptyRecord: false |
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BreakBeforeBraces: Custom |
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BreakInheritanceList: BeforeComma |
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SpaceAfterTemplateKeyword: false |
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SpaceInEmptyBlock: false |
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NamespaceIndentation: None |
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FixNamespaceComments: true |
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Standard: c++20 |
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TabWidth: 4 |
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UseTab: AlignWithSpaces |
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... |
@ -0,0 +1,17 @@ |
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* Powerbutton |
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|
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** Init |
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|
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platformio init --board esp32-c3-devkitm-1 |
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** Build |
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|
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platformio run |
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** Upload |
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|
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platformio run --target upload |
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|
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** Console |
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|
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platformio device monitor |
@ -0,0 +1,37 @@ |
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|
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This directory is intended for project header files. |
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|
|
||||||
|
A header file is a file containing C declarations and macro definitions |
||||||
|
to be shared between several project source files. You request the use of a |
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder |
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|
by including it, with the C preprocessing directive `#include'. |
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|
|
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|
```src/main.c |
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#include "header.h" |
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int main (void) |
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{ |
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|
... |
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|
} |
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|
``` |
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|
|
||||||
|
Including a header file produces the same results as copying the header file |
||||||
|
into each source file that needs it. Such copying would be time-consuming |
||||||
|
and error-prone. With a header file, the related declarations appear |
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|
in only one place. If they need to be changed, they can be changed in one |
||||||
|
place, and programs that include the header file will automatically use the |
||||||
|
new version when next recompiled. The header file eliminates the labor of |
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|
finding and changing all the copies as well as the risk that a failure to |
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|
find one copy will result in inconsistencies within a program. |
||||||
|
|
||||||
|
In C, the convention is to give header files names that end with `.h'. |
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|
|
||||||
|
Read more about using header files in official GCC documentation: |
||||||
|
|
||||||
|
* Include Syntax |
||||||
|
* Include Operation |
||||||
|
* Once-Only Headers |
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|
* Computed Includes |
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|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html |
@ -0,0 +1,46 @@ |
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|
|
||||||
|
This directory is intended for project specific (private) libraries. |
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|
PlatformIO will compile them to static libraries and link into the executable file. |
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|
|
||||||
|
The source code of each library should be placed in a separate directory |
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|
("lib/your_library_name/[Code]"). |
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|
|
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|
For example, see the structure of the following example libraries `Foo` and `Bar`: |
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|
|
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|--lib |
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| | |
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| |--Bar |
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| | |--docs |
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| | |--examples |
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| | |--src |
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| | |- Bar.c |
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| | |- Bar.h |
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html |
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| | |
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| |--Foo |
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| | |- Foo.c |
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| | |- Foo.h |
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| | |
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| |- README --> THIS FILE |
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| |
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|- platformio.ini |
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|--src |
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|- main.c |
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|
|
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|
Example contents of `src/main.c` using Foo and Bar: |
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|
``` |
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#include <Foo.h> |
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#include <Bar.h> |
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|
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int main (void) |
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{ |
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... |
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|
} |
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|
|
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|
``` |
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|
|
||||||
|
The PlatformIO Library Dependency Finder will find automatically dependent |
||||||
|
libraries by scanning project source files. |
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder |
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html |
@ -0,0 +1,27 @@ |
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; PlatformIO Project Configuration File |
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; |
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; Build options: build flags, source filter |
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|
; Upload options: custom upload port, speed and extra flags |
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|
; Library options: dependencies, extra library storages |
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|
; Advanced options: extra scripting |
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|
; |
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; Please visit documentation for the other options and examples |
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; https://docs.platformio.org/page/projectconf.html |
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|
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[env:esp32-c3-devkitm-1] |
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platform = espressif32 |
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board = esp32-c3-devkitm-1 |
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board_build.mcu = esp32c3 |
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framework = arduino |
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build_flags = |
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-DARDUINO_USB_CDC_ON_BOOT=1 |
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-DARDUINO_USB_MODE=1 |
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-DARDUINO_TINYUSB=1 |
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-DCORE_DEBUG_LEVEL=5 ; set the debug level (0-5, with 5 being the most verbose) |
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lib_deps = |
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monitor_filters = |
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esp32_exception_decoder |
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time ; add timestamp with milliseconds for each new line |
@ -0,0 +1,66 @@ |
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#include <Arduino.h> |
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#include <WiFi.h> |
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#include <WiFiClient.h> |
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#include "secrets.h" |
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// Default IP address = 192.168.4.1
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#define HOST "192.168.4.1" |
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#define PORT 1234 |
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|
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void setup() |
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{ |
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Serial.begin(9600); |
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Serial.setDebugOutput(true); |
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pinMode(2, OUTPUT); |
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|
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// Wait for a USB connection to be established
|
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while (!Serial) |
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(void)0; |
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delay(1000); |
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Serial.println("Client booted!"); |
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|
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// Connect to button server
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WiFi.begin(SSID, PASSWORD); |
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Serial.print("Connecting"); |
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while (WiFi.status() != WL_CONNECTED) { |
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delay(500); |
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Serial.print("."); |
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} |
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Serial.println("\nConnected to AP"); |
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} |
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|
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void loop() |
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{ |
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digitalWrite(2, HIGH); |
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delay(500); |
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digitalWrite(2, LOW); |
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delay(500); |
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Serial.println("ESP32 loopy!"); |
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WiFiClient client; |
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if (client.connect(HOST, PORT)) { |
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client.print("button_pressed\n"); |
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Serial.println("Sent button press"); |
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|
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while (client.connected()) { |
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if (client.available()) { |
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|
// Wait for acknowledgment from the receiver
|
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|
String response = client.readStringUntil('\n'); |
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|
if (response == "ACK") { |
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Serial.println("Received ACK"); |
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break; |
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|
} |
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|
} |
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} |
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|
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delay(2000); |
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client.stop(); |
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} |
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else { |
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Serial.println("Connection failed"); |
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} |
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} |
@ -0,0 +1,4 @@ |
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#pragma once |
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|
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#define SSID "EXAMPLE" |
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#define PASSWORD "12345678" |
@ -0,0 +1,11 @@ |
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|
|
||||||
|
This directory is intended for PlatformIO Test Runner and project tests. |
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|
|
||||||
|
Unit Testing is a software testing method by which individual units of |
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|
source code, sets of one or more MCU program modules together with associated |
||||||
|
control data, usage procedures, and operating procedures, are tested to |
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|
determine whether they are fit for use. Unit testing finds problems early |
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|
in the development cycle. |
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|
|
||||||
|
More information about PlatformIO Unit Testing: |
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|
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html |
@ -0,0 +1,33 @@ |
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.PHONY: server server-log server-run client client-log client-run |
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|
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|
server: |
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|
@-cd server ; \
|
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|
platformio run --target upload ; \
|
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|
cd ..
|
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|
|
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|
server-log: |
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|
@-cd server ; \
|
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|
platformio device monitor ; \
|
||||||
|
cd ..
|
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|
|
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|
server-run: |
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|
@-cd server ; \
|
||||||
|
platformio run --target upload ; \
|
||||||
|
platformio device monitor ; \
|
||||||
|
cd ..
|
||||||
|
|
||||||
|
client: |
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@-cd client ; \
|
||||||
|
platformio run --target upload ; \
|
||||||
|
cd ..
|
||||||
|
|
||||||
|
client-log: |
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@-cd client ; \
|
||||||
|
platformio device monitor ; \
|
||||||
|
cd ..
|
||||||
|
|
||||||
|
client-run: |
||||||
|
@-cd client ; \
|
||||||
|
platformio run --target upload ; \
|
||||||
|
platformio device monitor ; \
|
||||||
|
cd ..
|
@ -0,0 +1,37 @@ |
|||||||
|
|
||||||
|
This directory is intended for project header files. |
||||||
|
|
||||||
|
A header file is a file containing C declarations and macro definitions |
||||||
|
to be shared between several project source files. You request the use of a |
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder |
||||||
|
by including it, with the C preprocessing directive `#include'. |
||||||
|
|
||||||
|
```src/main.c |
||||||
|
|
||||||
|
#include "header.h" |
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|
|
||||||
|
int main (void) |
||||||
|
{ |
||||||
|
... |
||||||
|
} |
||||||
|
``` |
||||||
|
|
||||||
|
Including a header file produces the same results as copying the header file |
||||||
|
into each source file that needs it. Such copying would be time-consuming |
||||||
|
and error-prone. With a header file, the related declarations appear |
||||||
|
in only one place. If they need to be changed, they can be changed in one |
||||||
|
place, and programs that include the header file will automatically use the |
||||||
|
new version when next recompiled. The header file eliminates the labor of |
||||||
|
finding and changing all the copies as well as the risk that a failure to |
||||||
|
find one copy will result in inconsistencies within a program. |
||||||
|
|
||||||
|
In C, the convention is to give header files names that end with `.h'. |
||||||
|
|
||||||
|
Read more about using header files in official GCC documentation: |
||||||
|
|
||||||
|
* Include Syntax |
||||||
|
* Include Operation |
||||||
|
* Once-Only Headers |
||||||
|
* Computed Includes |
||||||
|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html |
@ -0,0 +1,46 @@ |
|||||||
|
|
||||||
|
This directory is intended for project specific (private) libraries. |
||||||
|
PlatformIO will compile them to static libraries and link into the executable file. |
||||||
|
|
||||||
|
The source code of each library should be placed in a separate directory |
||||||
|
("lib/your_library_name/[Code]"). |
||||||
|
|
||||||
|
For example, see the structure of the following example libraries `Foo` and `Bar`: |
||||||
|
|
||||||
|
|--lib |
||||||
|
| | |
||||||
|
| |--Bar |
||||||
|
| | |--docs |
||||||
|
| | |--examples |
||||||
|
| | |--src |
||||||
|
| | |- Bar.c |
||||||
|
| | |- Bar.h |
||||||
|
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html |
||||||
|
| | |
||||||
|
| |--Foo |
||||||
|
| | |- Foo.c |
||||||
|
| | |- Foo.h |
||||||
|
| | |
||||||
|
| |- README --> THIS FILE |
||||||
|
| |
||||||
|
|- platformio.ini |
||||||
|
|--src |
||||||
|
|- main.c |
||||||
|
|
||||||
|
Example contents of `src/main.c` using Foo and Bar: |
||||||
|
``` |
||||||
|
#include <Foo.h> |
||||||
|
#include <Bar.h> |
||||||
|
|
||||||
|
int main (void) |
||||||
|
{ |
||||||
|
... |
||||||
|
} |
||||||
|
|
||||||
|
``` |
||||||
|
|
||||||
|
The PlatformIO Library Dependency Finder will find automatically dependent |
||||||
|
libraries by scanning project source files. |
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder |
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html |
@ -0,0 +1,27 @@ |
|||||||
|
; PlatformIO Project Configuration File |
||||||
|
; |
||||||
|
; Build options: build flags, source filter |
||||||
|
; Upload options: custom upload port, speed and extra flags |
||||||
|
; Library options: dependencies, extra library storages |
||||||
|
; Advanced options: extra scripting |
||||||
|
; |
||||||
|
; Please visit documentation for the other options and examples |
||||||
|
; https://docs.platformio.org/page/projectconf.html |
||||||
|
|
||||||
|
[env:esp32-c3-devkitm-1] |
||||||
|
platform = espressif32 |
||||||
|
board = esp32-c3-devkitm-1 |
||||||
|
board_build.mcu = esp32c3 |
||||||
|
framework = arduino |
||||||
|
|
||||||
|
build_flags = |
||||||
|
-DARDUINO_USB_CDC_ON_BOOT=1 |
||||||
|
-DARDUINO_USB_MODE=1 |
||||||
|
-DARDUINO_TINYUSB=1 |
||||||
|
-DCORE_DEBUG_LEVEL=5 ; set the debug level (0-5, with 5 being the most verbose) |
||||||
|
|
||||||
|
lib_deps = |
||||||
|
|
||||||
|
monitor_filters = |
||||||
|
esp32_exception_decoder |
||||||
|
time ; add timestamp with milliseconds for each new line |
@ -0,0 +1,74 @@ |
|||||||
|
#include <Arduino.h> |
||||||
|
#include <WiFi.h> |
||||||
|
#include <WiFiClient.h> |
||||||
|
#include <WiFiServer.h> |
||||||
|
|
||||||
|
#include "secrets.h" |
||||||
|
|
||||||
|
// Default IP address = 192.168.4.1
|
||||||
|
|
||||||
|
#define PORT 1234 |
||||||
|
#define CHANNEL 11 |
||||||
|
#define HIDDEN true |
||||||
|
#define MAX_CONNECTION 1 |
||||||
|
|
||||||
|
WiFiServer server(PORT); |
||||||
|
|
||||||
|
void setup() |
||||||
|
{ |
||||||
|
Serial.begin(9600); |
||||||
|
Serial.setDebugOutput(true); |
||||||
|
|
||||||
|
pinMode(2, OUTPUT); |
||||||
|
|
||||||
|
// Wait for a USB connection to be established
|
||||||
|
while (!Serial) |
||||||
|
(void)0; |
||||||
|
delay(3000); |
||||||
|
Serial.println("Server booted!"); |
||||||
|
|
||||||
|
// Start button server
|
||||||
|
WiFi.softAP(SSID, PASSWORD, CHANNEL, HIDDEN, MAX_CONNECTION); |
||||||
|
Serial.println("AP Started"); |
||||||
|
server.begin(); |
||||||
|
} |
||||||
|
|
||||||
|
void loop() |
||||||
|
{ |
||||||
|
digitalWrite(2, HIGH); |
||||||
|
delay(500); |
||||||
|
digitalWrite(2, LOW); |
||||||
|
delay(500); |
||||||
|
|
||||||
|
Serial.println("ESP32 loopy!"); |
||||||
|
|
||||||
|
// -------------------------------------
|
||||||
|
|
||||||
|
WiFiClient client = server.available(); |
||||||
|
if (client) { |
||||||
|
Serial.println("Client connected"); |
||||||
|
|
||||||
|
// unsigned long start = 0;
|
||||||
|
while (client.connected()) { |
||||||
|
if (client.available()) { |
||||||
|
String msg = client.readStringUntil('\n'); |
||||||
|
Serial.print("Received: "); |
||||||
|
Serial.println(msg); |
||||||
|
|
||||||
|
// Do something with the message, like toggling an LED
|
||||||
|
|
||||||
|
client.print("ACK\n"); |
||||||
|
Serial.println("Sent ACK"); |
||||||
|
// start = millis();
|
||||||
|
} |
||||||
|
|
||||||
|
// // Kill lingering connections
|
||||||
|
// if (start != 0 && millis() - start < 1000) {
|
||||||
|
// Serial.println("Client kill..");
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
} |
||||||
|
client.stop(); |
||||||
|
Serial.println("Client disconnected"); |
||||||
|
} |
||||||
|
} |
@ -0,0 +1,4 @@ |
|||||||
|
#pragma once |
||||||
|
|
||||||
|
#define SSID "EXAMPLE" |
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#define PASSWORD "12345678" |
@ -0,0 +1,11 @@ |
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This directory is intended for PlatformIO Test Runner and project tests. |
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Unit Testing is a software testing method by which individual units of |
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source code, sets of one or more MCU program modules together with associated |
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control data, usage procedures, and operating procedures, are tested to |
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determine whether they are fit for use. Unit testing finds problems early |
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in the development cycle. |
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More information about PlatformIO Unit Testing: |
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html |
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Reference in new issue