47 Commits (master)

Author SHA1 Message Date
Riyyi 2793956be4 Render+Asset: De-duplicate different manager classes into one for assets 2 weeks ago
Riyyi d01a4429ca Renderer: Rename Character -> Font/Symbol 4 months ago
Riyyi d22effdfa3 Renderer: De-duplicate code between renderer types 4 months ago
Riyyi 52611beeab Renderer: Move RenderCommand to separate file 4 months ago
Riyyi fd8973d10d Engine: Implement skybox 4 months ago
Riyyi bc3f2c9db5 Component+Scene+System: Implement parent-child transform components 4 months ago
Riyyi 0dd7a05d46 Component+Scene: Restructure scene .json to allow multiple components 4 months ago
Riyyi c607ebcc72 Engine: Do not use offset for character advance 4 months ago
Riyyi 15b71f8387 Engine: Allow configuration of font size and line spacing 4 months ago
Riyyi 6e5f82913e Script: Add missing macro CONCAT 5 months ago
Riyyi 574f2a8b5a Engine: Fix font spacing in TextAreaComponent 5 months ago
Riyyi 2b0635ed69 Meta: Assets in separate CMakeLists.txt 5 months ago
Riyyi 649d196577 Script+System: Allow native scripts from projects, decoupled from engine 5 months ago
Riyyi f47babe5cf Engine: Add ability to set camera zoom-level via scene JSON 2 years ago
Riyyi efae5b9adb Engine: Add Scene::findEntity() function 2 years ago
Riyyi e926d3ce4a CMake: Link against ruc-test library 2 years ago
Riyyi cf0a20e208 Engine: Add scene getter 2 years ago
Riyyi 55af11d831 Engine: Add constructor for raw data texture 2 years ago
Riyyi 26cd35d679 CMake: Populate list of required include directories for library targets 2 years ago
Riyyi 124479876b Engine: Make event handle functions virtual 2 years ago
Riyyi aec1a80623 Engine: Rename getWindow() => window() 2 years ago
Riyyi ae8bb46a7d Engine+Example: Improve entrypoint via manual singleton 2 years ago
Riyyi 1dcb25ea5e CMake: Change include directories to use relative path 2 years ago
Riyyi 10a5b70520 Engine: Comment out text-area test code 2 years ago
Riyyi 67b4eb0cc0 Scene: Load text-areas from JSON 2 years ago
Riyyi e1d88a1872 Component: Add ability to load TextAreaComponent from JSON 2 years ago
Riyyi 3db5845bb4 Scene: Load quads from JSON 2 years ago
Riyyi c7a8f92970 Component: Add ability to read SpriteComponent from JSON 2 years ago
Riyyi 892be89728 Scene: Load camera from JSON 2 years ago
Riyyi c2c5777566 Component: Add ability to read TransformComponent from JSON 2 years ago
Riyyi aedb1a5fc9 Everywhere: Add copyright headers 2 years ago
Riyyi 2ab555af5e Engine: Remove unused utility classes 2 years ago
Riyyi 01e5179ec7 Engine: Update std::stou, remove need for intToHex() 2 years ago
Riyyi 324da69bb2 Engine: Remove unnecessary unused warning suppressions 2 years ago
Riyyi f44c82d06e Engine: Add function for finding key names 2 years ago
Riyyi 8a03d84580 Engine: Switch inferno/io/log.h => ruc/format/log.h 2 years ago
Riyyi f61f402116 Engine: Switch to ruc::File 2 years ago
Riyyi 470f90fbdd Engine: Switch inferno core.h => ruc core.h 2 years ago
Riyyi 6302bb4ae1 Engine: Make sure glad gets included before GLFW in context 2 years ago
Riyyi b72da1278d Engine: Run clang-format 2 years ago
Riyyi 766f24d6b9 Engine: Switch to ASSERT macro to ruc's VERIFY 2 years ago
Riyyi 722bdd82b1 Engine: Change include guards to #pragma once 2 years ago
Riyyi 4af037a7fb Engine: Switch to ruc's singleton 2 years ago
Riyyi 2f1c6b5e75 Engine: Make it compile again 2 years ago
Riyyi 478dccd3df Meta+CMake: Add ruc library 2 years ago
Riyyi edc0ef7203 Everywhere: Update work in progress 2 years ago
Riyyi 6b0095dadf CMake: Move source directory to project root 2 years ago