6 Commits (aedb1a5fc91f81a10d9d7b2b3ae75c52408592c8)

Author SHA1 Message Date
Riyyi aedb1a5fc9 Everywhere: Add copyright headers 2 years ago
Riyyi b72da1278d Engine: Run clang-format 2 years ago
Riyyi 722bdd82b1 Engine: Change include guards to #pragma once 2 years ago
Riyyi 4af037a7fb Engine: Switch to ruc's singleton 2 years ago
Riyyi edc0ef7203 Everywhere: Update work in progress 2 years ago
Riyyi 6b0095dadf CMake: Move source directory to project root 2 years ago
Riyyi deb9e34b8f Second attempt at deriving application from a singleton 3 years ago
Riyyi 6103854503 Revert application and remove singleton class, it breaks object lifetime? 3 years ago
Riyyi c1ae98c659 Implement singleton class into application 3 years ago
Riyyi a0be1dcd67 Remove unused forward declarations 3 years ago
Riyyi a1372b971e Implement signal handling: SIGINT, SIGTERM 3 years ago
Riyyi 0b2cc9f411 Move example entities to scene 3 years ago
Riyyi aba518bbbb Remove old camera class 3 years ago
Riyyi e95d3a560e Add font batch renderer 3 years ago
Riyyi 1e0682c7a5 Rename Application::get() singleton to the() 3 years ago
Riyyi b947dcf5a8 Implement batch rendering in application.cpp, combine color / texure shader into one batch shader 3 years ago
Riyyi 349257eba0 Abstract GLFW away from main loop close 3 years ago
Riyyi 9aee7e391d Add texture class and texture test 3 years ago
Riyyi 81751442bb Add simple renderer class, add example implementation 4 years ago
Rick van Vonderen f5cdd27508 Code cleanup 4 years ago
Rick van Vonderen a351432d48 Add Settings class 4 years ago
Rick van Vonderen 66427b0934 Implement application events 4 years ago
Rick van Vonderen a8e1a2d233 Move extern to application, add link to README.org 4 years ago
Rick van Vonderen 24dd128093 Rename Engine to Inferno 5 years ago
Rick van Vonderen f142030e17 Add asserts, update application->singleton, log defines 5 years ago
Rick van Vonderen 12591e2cb8 Add logging class 5 years ago
Rick van Vonderen 3b9752e9e2 Add engine entrypoint, glad and game 5 years ago