72 Commits (3ae6ecae8a4ccdafea02da1bc29d1220c26389cb)

Author SHA1 Message Date
Riyyi 3ae6ecae8a Meta: Enable ASan and UBSan, disable warnings in vendor directory 3 months ago
Riyyi 6b6c588378 Component: Put JSON serialization functions in a separate file 3 months ago
Riyyi b9043dbb4b Render: Add and implement shader storage buffer (SSBO) 3 months ago
Riyyi d16fade497 Everywhere: Work towards lighting support 3 months ago
Riyyi b8e4d9ef3f Render: Allow arbitrary data in uniformbuffer objects 3 months ago
Riyyi 03e8210165 Event+Asset+Keycodes: Add keybind for taking screenshots 3 months ago
Riyyi dcf2a85208 Asset+Component+Render: Render quads in the world as 3D objects 4 months ago
Riyyi b2ed951b1e Render: Add more value setter types for uniformbuffer objects 4 months ago
Riyyi d63dfe2f9f Render: Update getter to match naming convention 4 months ago
Riyyi faacdca424 App: Print average frame-time on exit 4 months ago
Riyyi b5f3cae5ba Render+Scene: Implement uniformbuffer objects 4 months ago
Riyyi 1d5f5a1ad8 Shader: Cache uniform location lookup 4 months ago
Riyyi 3cd2fab637 Render: Add support for int/double shader attributes 4 months ago
Riyyi c5ed219ad2 Render: Dont create double framebuffers 4 months ago
Riyyi 4dbac7ee38 Render: Make Framebuffer class more flexible 4 months ago
Riyyi a5b7a49447 Render: Make Framebuffer class more flexible 4 months ago
Riyyi fd72f6610e Render: Change RenderCommand::clearBit function 4 months ago
Riyyi 21319b93ad Render: Cleanup buffer 4 months ago
Riyyi cd36841039 Asset+Render+App: Implement render to framebuffer 4 months ago
Riyyi 538d0b5ce7 Asset+Render: Add Framebuffers 4 months ago
Riyyi 5f6a5f48dd Asset+Component+Render: Fix assimp modeling loading + batching 4 months ago
Riyyi c06b06ed62 Scene+System: Enable model loading 7 months ago
Riyyi 95a64be4cd Renderer: Implement 3D 7 months ago
Riyyi 79b4f1c3d1 Asset: Implement assimp texture loading 7 months ago
Riyyi a266a27f88 Asset+Component: Add model component and asset 7 months ago
Riyyi 2793956be4 Render+Asset: De-duplicate different manager classes into one for assets 7 months ago
Riyyi d01a4429ca Renderer: Rename Character -> Font/Symbol 10 months ago
Riyyi d22effdfa3 Renderer: De-duplicate code between renderer types 10 months ago
Riyyi 52611beeab Renderer: Move RenderCommand to separate file 11 months ago
Riyyi fd8973d10d Engine: Implement skybox 11 months ago
Riyyi bc3f2c9db5 Component+Scene+System: Implement parent-child transform components 11 months ago
Riyyi 0dd7a05d46 Component+Scene: Restructure scene .json to allow multiple components 11 months ago
Riyyi c607ebcc72 Engine: Do not use offset for character advance 11 months ago
Riyyi 15b71f8387 Engine: Allow configuration of font size and line spacing 11 months ago
Riyyi 6e5f82913e Script: Add missing macro CONCAT 11 months ago
Riyyi 574f2a8b5a Engine: Fix font spacing in TextAreaComponent 11 months ago
Riyyi 2b0635ed69 Meta: Assets in separate CMakeLists.txt 11 months ago
Riyyi 649d196577 Script+System: Allow native scripts from projects, decoupled from engine 12 months ago
Riyyi f47babe5cf Engine: Add ability to set camera zoom-level via scene JSON 2 years ago
Riyyi efae5b9adb Engine: Add Scene::findEntity() function 2 years ago
Riyyi e926d3ce4a CMake: Link against ruc-test library 2 years ago
Riyyi cf0a20e208 Engine: Add scene getter 2 years ago
Riyyi 55af11d831 Engine: Add constructor for raw data texture 2 years ago
Riyyi 26cd35d679 CMake: Populate list of required include directories for library targets 2 years ago
Riyyi 124479876b Engine: Make event handle functions virtual 2 years ago
Riyyi aec1a80623 Engine: Rename getWindow() => window() 2 years ago
Riyyi ae8bb46a7d Engine+Example: Improve entrypoint via manual singleton 2 years ago
Riyyi 1dcb25ea5e CMake: Change include directories to use relative path 2 years ago
Riyyi 10a5b70520 Engine: Comment out text-area test code 2 years ago
Riyyi 67b4eb0cc0 Scene: Load text-areas from JSON 2 years ago