Commit Graph
325 Commits
Author SHA1 Message Date
Riyyi 03e8210165 Event+Asset+Keycodes: Add keybind for taking screenshots 2024-08-17 21:05:43 +02:00
Riyyi dcf2a85208 Asset+Component+Render: Render quads in the world as 3D objects 2024-08-11 22:06:55 +02:00
Riyyi b2ed951b1e Render: Add more value setter types for uniformbuffer objects 2024-08-11 22:06:55 +02:00
Riyyi d63dfe2f9f Render: Update getter to match naming convention 2024-08-10 22:05:21 +02:00
Riyyi faacdca424 App: Print average frame-time on exit 2024-08-10 21:58:50 +02:00
Riyyi b5f3cae5ba Render+Scene: Implement uniformbuffer objects 2024-08-10 21:58:50 +02:00
Riyyi 1d5f5a1ad8 Shader: Cache uniform location lookup 2024-08-09 23:10:39 +02:00
Riyyi 3cd2fab637 Render: Add support for int/double shader attributes 2024-08-07 21:52:13 +02:00
Riyyi c5ed219ad2 Render: Dont create double framebuffers 2024-08-05 19:26:38 +02:00
Riyyi 4dbac7ee38 Render: Make Framebuffer class more flexible 2024-08-05 19:24:38 +02:00
Riyyi a5b7a49447 Render: Make Framebuffer class more flexible 2024-08-05 19:12:39 +02:00
Riyyi fd72f6610e Render: Change RenderCommand::clearBit function 2024-08-05 15:19:16 +02:00
Riyyi 21319b93ad Render: Cleanup buffer 2024-08-05 11:24:52 +02:00
Riyyi cd36841039 Asset+Render+App: Implement render to framebuffer 2024-08-04 20:54:57 +02:00
Riyyi 538d0b5ce7 Asset+Render: Add Framebuffers 2024-08-03 22:41:23 +02:00
Riyyi 5f6a5f48dd Asset+Component+Render: Fix assimp modeling loading + batching 2024-08-02 02:08:12 +02:00
Riyyi c06b06ed62 Scene+System: Enable model loading 2024-05-13 14:20:42 +02:00
Riyyi 5721b4249c Asset: Add 3D shader 2024-05-13 14:15:37 +02:00
Riyyi 95a64be4cd Renderer: Implement 3D 2024-05-13 14:14:36 +02:00
Riyyi 79b4f1c3d1 Asset: Implement assimp texture loading 2024-05-13 14:05:21 +02:00
Riyyi a266a27f88 Asset+Component: Add model component and asset 2024-05-13 14:05:05 +02:00
Riyyi 08969e32d1 Meta: Add assimp dependency 2024-05-13 13:56:48 +02:00
Riyyi 2793956be4 Render+Asset: De-duplicate different manager classes into one for assets 2024-04-29 13:36:49 +02:00
Riyyi 51c5874318 Add license file for glad 2024-04-20 16:51:32 +02:00
Riyyi d01a4429ca Renderer: Rename Character -> Font/Symbol 2024-01-20 00:17:15 +01:00
Riyyi d22effdfa3 Renderer: De-duplicate code between renderer types 2024-01-20 00:15:24 +01:00
Riyyi 52611beeab Renderer: Move RenderCommand to separate file 2024-01-14 20:24:17 +01:00
Riyyi fd8973d10d Engine: Implement skybox 2024-01-07 16:37:42 +01:00
Riyyi bc3f2c9db5 Component+Scene+System: Implement parent-child transform components 2024-01-05 20:50:49 +01:00
Riyyi 0dd7a05d46 Component+Scene: Restructure scene .json to allow multiple components 2024-01-01 13:10:20 +01:00
Riyyi c607ebcc72 Engine: Do not use offset for character advance 2023-12-29 22:53:29 +01:00
Riyyi 15b71f8387 Engine: Allow configuration of font size and line spacing 2023-12-29 22:12:13 +01:00
Riyyi 6e5f82913e Script: Add missing macro CONCAT 2023-12-26 22:06:02 +01:00
Riyyi d02d5a528b Assets: Add text entity to example scene1.json 2023-12-26 13:07:56 +01:00
Riyyi 574f2a8b5a Engine: Fix font spacing in TextAreaComponent 2023-12-26 01:31:12 +01:00
Riyyi 2b0635ed69 Meta: Assets in separate CMakeLists.txt 2023-12-18 21:50:10 +01:00
Riyyi 649d196577 Script+System: Allow native scripts from projects, decoupled from engine 2023-12-03 20:05:21 +01:00
Riyyi f47babe5cf Engine: Add ability to set camera zoom-level via scene JSON 2022-10-16 12:44:35 +02:00
Riyyi efae5b9adb Engine: Add Scene::findEntity() function 2022-10-16 11:39:19 +02:00
Riyyi a1b02c2e3a Meta: Update ruc library 2022-10-15 11:33:19 +02:00
Riyyi e926d3ce4a CMake: Link against ruc-test library 2022-09-28 14:36:44 +02:00
Riyyi 4c479cfb64 Meta: Update ruc library 2022-09-28 14:34:17 +02:00
Riyyi cf0a20e208 Engine: Add scene getter 2022-09-28 14:20:28 +02:00
Riyyi 55af11d831 Engine: Add constructor for raw data texture 2022-09-28 14:15:52 +02:00
Riyyi 26cd35d679 CMake: Populate list of required include directories for library targets
PUBLIC items will populate the INTERFACE_INCLUDE_DIRECTORIES property of
<target>. This property is a list of public include directories
requirements for a library.

Targets may populate this property to publish the include directories
required to compile against the headers for the target.
2022-09-28 14:05:02 +02:00
Riyyi 6972128ad2 Assets: Remove font from test scene, as font assets aren't added yet 2022-09-27 13:12:13 +02:00
Riyyi c858ef3b1d CMake: Always copy assets to build directory, fixes example: $ make run 2022-09-27 13:10:33 +02:00
Riyyi 3d22334be9 Meta: Update debugging path to example executable 2022-09-27 12:32:02 +02:00
Riyyi 9d26f20bde Script: Prefer using script files from the ruc library 2022-09-27 12:28:57 +02:00
Riyyi 0305b2c464 Doc: Update git submodule instructions in readme 2022-09-27 12:23:31 +02:00